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Ferdilanz

[SOLVED]Adding ACE-Interact to a prop to make INDFOR Hostile

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Hello all,
I'm looking for some kind of script to add an ACE Interact to a prop that enables AI-features "Move" and "Target" as well as sets Captive to false after a 10 second wait in order to make an INDFOR surface-to-air missile trailer and its associated Radar trailer hostile to OPFOR. I read on the forum somewhere that using setFriend is wonky and unreliable, which is why I want to use setCaptive and disable "Move" and "Target" in the editor until a player (in a co-op environment for context) ACE-Interacts with the "Item_Laptop_Unfolded" object. This object does not already have an ACE-Interact menu which is why I'd like to ask here for someone willing to make that script for me to use in the mission I'm making. If there are any questions, I'd be happy to answer them within reason.

For clarity's sake, I want to add an ACE-Interact to "Item_Laptop_Unfolded" that enables the AI attributes "Move" and "Target" as well as sets Captive "AAtrailer1" and "AAtrailer2" to false.

Thanks in advance.

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