Teutch 1 Posted February 17 Hi i would like to retexture a helmet on rhs (the m56 helmet) I've been trying to get it to work, but my mod is forcing the default texture of this helmet. What did I do wrong ? class cfgWeapons { class rhsgref_M56; class Teutch_m56: rhsgref_M56 { scope=0; scopeCurator=0; scopeArsenal=0; class ItemInfo; }; class Teutch_m56_gdr: Teutch_m56 { scope=2; scopeCurator=2; scopeArsenal=2; displayName="M56 (GDR)"; picture = "\Teutch\logo.paa"; author="Teutch"; hiddenSelectionsTextures[]= { "\Teutch\data\M56_gdr_co.paa" }; class ItemInfo: ItemInfo { hiddenSelectionsTextures[]= { "\Teutch\data\M56_gdr_co.paa" }; }; }; }; Thank you in advance! Share this post Link to post Share on other sites
Teutch 1 Posted February 22 If anyone can help me it would be great, I've tried lots of things and it doesn't work. Share this post Link to post Share on other sites
Jackal326 1102 Posted February 22 I'm assuming (and I don't like to assume things, it just ends up making an ASS out of 'U' and 'ME') that the cfgPatches part of your config is correctly set up? Share this post Link to post Share on other sites
Teutch 1 Posted February 22 8 hours ago, Jackal326 said: I'm assuming (and I don't like to assume things, it just ends up making an ASS out of 'U' and 'ME') that the cfgPatches part of your config is correctly set up? Thx for your answer ! Yes I think so, how can I be sure? Do you think this is the source of the error ? Share this post Link to post Share on other sites
Teutch 1 Posted Saturday at 04:06 PM Well I really can't do it by hand, is there another way to do it ? Share this post Link to post Share on other sites
Teutch 1 Posted Saturday at 04:43 PM I have retextured several other rhs headgears on this same config file, and all work well except this one, there must be something wrong with this line of code : class cfgWeapons { class ItemCore; class HeadgearItem; class H_HelmetB; class Uniform_Base; class UniformItem; class Teutch_m56_gdr: H_HelmetB { author="Teutch"; scope=2; displayName="M56 (GDR)"; picture="\Teutch\logo.paa"; hiddenSelections[]= { "Camo2" }; hiddenSelectionsTextures[]= { "\teutch\data\Teutch_m56_gdr.paa" }; class itemInfo: HeadgearItem { hiddenSelections[]= { "camo2" }; hiddenSelectionsTextures[]= { "\teutch\data\Teutch_m56_gdr.paa" }; mass=5; uniformModel="\rhsgref\addons\rhsgref_infantry\gear\head\M56.p3d"; allowedSlots[]={801,901,701,605}; modelSides[]={3,1}; }; }; }; If anyone can give me a hand I would be eternally grateful! Share this post Link to post Share on other sites