Ganvai84 5 Posted October 13, 2022 Hello guys, I want to create a crater and smoke on the position of a destroyed vehicle. As the vehicle isn't alive anymore when I want to create the crater I have an empty marker that is set every 10 seconds on the map. When I test it in the Debug console this works: "Land_ShellCrater_02_extralarge_F" createVehicle [5701.8,3303.18,0]; But when I try to use the markers position the crater doesn't appear. mPos2 = getMarkerPos "truckmarker"; "Land_ShellCrater_02_extralarge_F" createVehicle mPos2; I think it has something to do with the ground level but I am not sure how to solve this. Thankful for any further idea. Cheers, Jan Share this post Link to post Share on other sites
Harzach 2518 Posted October 13, 2022 Should work fine. Double-check everything. Share this post Link to post Share on other sites
pierremgi 4917 Posted October 13, 2022 mPos2 = getMarkerPos "truckmarker"; systemChat str mPos2; "Land_ShellCrater_02_extralarge_F" createVehicle mPos2; and read the chat as test. Share this post Link to post Share on other sites
Ganvai84 5 Posted October 13, 2022 Hey guys, it seems it just didn't work in the Debug console in Eden. When I tried it in the running game it works. Thank you for the input. I was really confused why I didn't get it to work. Share this post Link to post Share on other sites