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scottb613

How to have AI - noncombat - enter a specific building?

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Hi Folks,

 

How to I setup an HVT just walking around a camp - noncombat mode - enter a specific building - stay in there for a given amount of time - then continue to another building doing the same?

 

Just an officer making his rounds.

 

Regards,
Scott

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https://community.bistudio.com/wiki/BIS_fnc_buildingPositions

https://community.bistudio.com/wiki/setWaypointHousePosition

https://community.bistudio.com/wiki/waypointAttachVehicle
https://community.bistudio.com/wiki/buildingPos
 

You can use waypoints attached to the building and desired position in it, or you can simply use the coordinates of a position in the building and the doMove command + make a loop by loop waypoint or any of waitUntil, while - do or any other scripting command for loops.

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Thanks so much…

 

Let me give this a shot…

 

Regards,

Scott

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