LeonardHug 0 Posted August 7, 2022 Hello. After playing DLS Contact, I was surprised by the night illumination from the Moon. Initially, I thought that this was the setting of the campaign itself, but after testing in the editor, I realized that the matter was in the Contact platform itself. Comparison of lighting in the screenshots: Spoiler Spoiler Question: Is it possible to adjust the lighting in the original version of Arma to look like the lighting from the Contact DLC? Is it possible to do this via scripts? P.S. Sorry for my English, I'm using google translate Share this post Link to post Share on other sites
pierremgi 4851 Posted August 7, 2022 As part of answer, you can choose a bright moon phase. In debug console, run: utils then choose 3 for moon phases (or straight utils 3) Then choose a date with a moon phase close to 1. You can set the date from here, or in editor. Share this post Link to post Share on other sites
LeonardHug 0 Posted August 7, 2022 I have already set the date with the full moon and the screenshots are taken with it Share this post Link to post Share on other sites
LeonardHug 0 Posted August 7, 2022 A few hours later, I found a pierremgi post with this code: [] spawn { while {true} do { waitUntil {sleep 2; sunOrMoon < 0.5}; setApertureNew [2, 8, 14, .9]; waitUntil {sleep 2; sunOrMoon >= 0.5}; setAperture -1 } }; I changed the values to setApertureNew [3.2, 3.3, 3.4, 0]; This code works and the lighting is now more like what is in Contact, but not completely Spoiler Share this post Link to post Share on other sites
Cysiu 13 Posted August 8, 2022 They used color correction PP Effect. Might find it later if you want Share this post Link to post Share on other sites
LeonardHug 0 Posted August 8, 2022 Thanks a lot for the tip! I'll look up this feature on the wiki Share this post Link to post Share on other sites
Cysiu 13 Posted August 8, 2022 "colorcorrections" ppeffectenable true; "colorcorrections" ppeffectadjust [1,1,0,[-1,0,1,0.03],[1,1,1,1],[0,0,0,0]]; "colorcorrections" ppeffectcommit 0; 2nd mission takes place at 3rd July 2039, 22:24 Share this post Link to post Share on other sites
Greenfist 1863 Posted August 8, 2022 The optional part of the Contact DLC which has the campaign, also modifies the lighting configs of Livonia. You can't really achieve the same with just scripts but you could do it with a mod. There's already such mods on Steam Workshop for various maps. Share this post Link to post Share on other sites
Retr0Rinzler 0 Posted May 11, 2023 I find that when I reload any weapon it resets the aperture for some reason? Share this post Link to post Share on other sites