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Actions: problem with locality

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I have created a custom action in an object, I have added the ActionsManagerComponent to the object and i create a custom action that the only thing it does is to consider a task completed.


When executing an action of an object that I have created, a task is considered completed, the problem is that it is only considered completed in one player when testing it in multiplayer.

This is the typical "locality problem" that in arma 3 I know how to solve easily but in reforger I have no idea how it works.

I have seen that there is a component called rplComponent that seems to be in charge of the communication but I am not clear about any of this.

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