Reticuli 14 Posted June 17, 2022 Which mod causes your character to throw stuff randomly when you're under attack? Grenades, smoke, chem lights... you name it, my guy will toss it instead of letting me fire at the bad guys. Seems to get worse when I'm right near them and like a panic response. I might be getting shot at, but dropping the gun and letting me run would be preferrable, as many of my own random grenades also land near me. Which mod do you think might be causing this? RPT file shared...https://drive.google.com/file/d/1rW_3X8_DwH-I2FyAIFMTweXB0TyPnVyF/view?usp=sharing Share this post Link to post Share on other sites
Harzach 2516 Posted June 17, 2022 I've given you this advice before, so I hold no hope for you to take it now, but - Only load the mods that are relevant to the scenario you are currently playing (what appears to be AstralApophis' [co-12] OP Neptune Spear). You are currently loading 145 mods, with many conflicts and some missing dependencies, the majority of which are not relevant to the mission in question. Have fun, y'all! Mod list culled from .rpt: Spoiler Advanced Vault System | @Advanced Vault System- Remastered FRIES For All | @FRIES For All Combat Drones Expansion | @Combat Drones Expansion Warhead's AC130 Drone | @Warhead's AC130 Drone GGE: Weapon Swap | @GGE- Weapon Swap ReDiS | @ReDiS- Recoil, Dispersion, Sway ArmA 3 MGS Crosshair | @MGS Crosshair MXSW AR Variant | @MXSW AR Variant GM6 Lynx Plus | @GM6 Lynx Plus ASP-1 9.3 mm Variant | @ASP-1 9.3 mm Variant LRR silenced | @LRR silenced AH-1Z | @AH-1Z ka-50 Ð§Ñ‘Ñ€Ð½Ð°Ñ Ð°ÐºÑƒÐ»Ð° | @ka-50 Ð§Ñ‘Ñ€Ð½Ð°Ñ Ð°ÐºÑƒÐ»Ð° Max_Zombies | @Max_Zombies MAX_Cops and Robbers MOD | @Max_Cops_and_Robbers JSRS Soundmod - Reloadsounds CE.20.0423 | @JSRS SOUNDMOD - Reloading Sounds JSRS Soundmod - CE.20.0423 | @JSRS SOUNDMOD Ambient Boars | @Ambient Wild Boars Jetpack by riten | @Jetpack by riten Real Engine | @Real Engine Fire Launcher from Unarmed LSV | @Fire Launcher from Unarmed LSV Ballistic impact with goko light & magic | @goko ballistic impact Pulse Rifle Aliens | @Pulse Rifle Aliens EO Gear | @Vault Dweller Suit and Helmet Macross - MBR-04-Mk VI Tomahawk | @Macross - MBR-04-Mk VI Tomahawk Macross - ADR-04-Mk X Defender | @Macross - ADR-04-Mk X Defender TCGM_OctocamoSuit v0.2.3 | @Octocamo_Suit Robert Hammer Pistols Pack Reupload | @Robert Hammer Pistols Pack Reupload AI -It's a Machine Gun!- | @AI -It's a Machine Gun!- Enhanced Movement | @Enhanced Movement Kholm | @Kholm RobJ Assest Pack | @Mission Asset Pack TRIA [Terrain] ALPHA 0.1 | @TRIA [Terrain] ALPHA 0.3 XM-25 Airbursting Grenade Launcher (ATA_xm25) | @XM-25 Airbursting Grenade Launcher (ATA_xm25) Commandeer AI | @Commandeer AI (Rankless) AutoPistol | @AutoPistol Grenade Window Breaker(mod version) | @Grenade Window Breaker(mod version) Max USCM | @USCM Mod Gen's First Contact - Alien Invasion | @Gen's First Contact - Alien Invasion GC's Low Grass | @GC's Low Grass foxMod: AI Tweaks | @foxMod- AI Tweaks AI Driving Control v2.6.2 | @@AI Driving Control Drongo's Spooks and Anomalies | @Drongos Spooks and Anomalies Drongo's Weapon Switch | @Drongos Weapon Switch LAMBS Turrets | @LAMBS_Turrets LAMBS RPG | @LAMBS_RPG LAMBS Suppression | @LAMBS_Suppression VCOMAI | @Vcom AI V3.4.0 Arsenal Search | @Arsenal Search Vile HUD | @VileHUD Reduced Haze Mod v3.1 | @Reduced Haze Mod v3.1 Pulau | @Pulau Max Horror Mod | @Max Horror Mod Max Melee Weapons | @Max_Melee_Weapons Max Predator | @Max Predator Max Alien | @Max_Alien PSZ- Lower Weapon in Inventory | @PSZ- Lower Weapon in Inventory MAX TERMINATOR | @Max_Terminator AI avoids prone | @AI avoids prone F-16 Fighting Falcon | @F-16 Fighting Falcon F-23A Grey Ghost | @F-23A Grey Ghost FIR AIRWEAPONSYSTEM | @FIR AWS(AirWeaponSystem) Swim Faster | @Swim Faster F-35C Lightning II [U7S] | @F-35C Lightning II Dual Arms | @Dual Arms - Two Primary Weapons footstep_fix | @Footstep Sound Fix - Forests Earplugs | @Earplugs HMCS | @HMCS Addon Enhanced Video Settings | @Enhanced Video Settings Blurry Laser | @Blurry Laser Weapon Light Improvement - Vanilla | @Weapon Light Improvement - Vanilla Portable Arsenal | @Portable Arsenal Cinematic Lens Flare | @Cinematic Lens Flare Scope with Goggles | @Scope with Goggles Thermal Vision Goggles by Rad (Overpowered Edition) | @Thermal Vision Goggles by Rad (OP Edition) DEGA: AH-99E Mohawk v1.1 | @DEGA- AH-99E Mohawk Modification Less Explody Aircraft | @Less Explody Aircraft Contact | @Contact Arma 3 Dunes | @Arma 3 Dunes Ultimate Warfare Rubber Edition | @Ultimate Warfare Rubber Edition Kimi's HMDs | @HMDs MOD Epoch Mod 1.3.3 | @Epoch Arma 3 Warlords | @Warlords hud_vitals | @hud_vitals Full Screen NVG's | @Full Screen Night Vision Goggles (APEX) CJTF No Helmet Req IR Strobe | @CJTF No Helmet Req IR Strobe Smoke and Flare Fix for 40mm UGL rounds | @Smoke and Flare Fix for 40mm UGL rounds Enhanced Smoke | @Enhanced Smoke Align | @Align Operation: TREBUCHET First Contact ACE Compatibility | @Operation TREBUCHET First Contact ACE Compat Goko Simulate Mag | @Magazine Simulation A3 Advance Aero Effects | @Advance Aero Effects Immerse | @Immerse Lala's UAV Enhanced Terminal | @LALA_UAV_ENHANCED Plane Turbulence | @Plane Turbulence Smarter Tanks | @Smarter Tanks Operation Trebuchet Balance Mod | @Operation Trebuchet Balance Mod ACE Grenades in hatches - Tweaked | @ACE Grenades in hatches - Tweaked Tactical Position Ready | @Tactical Position Ready Ravage | @Ravage Adjustable Walking Speed | @Adjustable Walking Speed Personal Statistics | @Personal Statistics Ai accuracy fix | @Ai accuracy fix Drongo's Smooth Operators | @Drongos Smooth Operators Anti-Bounce System | @[WIP] Anti-Bounce System (ABS) LAMBS Danger.fsm 2.5.3 | @LAMBS_Danger.fsm No More Aircraft Bouncing | @No More Aircraft Bouncing Simple Suppress 1.1.0 | @Simple Suppress Brighter Flares (Ace Compatability Patch) | @Brighter Flares (ACE Compatibilty Patch) Auto Weapon Lower | @Auto Weapon Lower Alternative Running | @Alternative Running Fluid-incremental door opening | @Fluid-incremental door opening SSD Death Screams 2.1 | @SSD Death Screams 2.1 Project HUMAN | @Project Human 1.2 TPW MODS | @TPW MODS Integrated AI Voice Control System | @Integrated AI Voice Control System - Control AI with your voice! IFF strobe | @Thermal and NVG IFF beacon Headlamps by Vestarr | @Headlamps by Vestarr Map Darkmode ACE | @Map Darkmode ACE Fawks' Enhanced NVGs | @Fawks' Enhanced NVGs BettIR (Legacy v0.2.1) | @BettIR (Legacy v0.2.1) HMCS Addon thermal edited version | @HMCS Addon thermal edited version Nightstalker TWS Scopes Pro | @Nightstalker TWS Scopes Pro Enhanced Soundscape | @Enhanced Soundscape Enhanced Map Ace Version | @Enhanced Map Ace Version Tao Folding Map | @Tao Folding Map Full Screen NVG's ACE Compat | @@Full Screen Night Vision Goggles (APEX) - ACE COMPAT Freestyles Crash Landing | @Freestyles Crash Landing Dagger Scopes, Weapons, Ammunition and Gear | @Dagger Mod for ACE AH-64D Official Project | @AH-64D Official Project Muzzle Flash | @Muzzle Flash ACE Vehicle Medical | @ACE Vehicle Medical Walkable Moving Objects | @WMO - Walkable Moving Objects Goobin's Gameplay Enhancements: Core | @GGE- Core Operation: TREBUCHET ACE Compatibility | @Operation TREBUCHET ACE Compat Operation: TREBUCHET First Contact | @Operation TREBUCHET First Contact Brighter Flares | @Brighter Flares A3 Thermal Improvement | @A3 Thermal Improvement Ryan's Zombies & Demons | @Zombies and Demons Operation: TREBUCHET | @Operation TREBUCHET ACE3 Fasterer Bandages | @ACE3 Fasterer Bandages Advanced Combat Environment 3.15.0 | @ace No_zoom_Weapons | @No_zoom_Weapons Community Base Addons v3.15.7 | @CBA_A3 Simple Single Player Cheat Menu | @Simple Single Player Cheat Menu 5 Share this post Link to post Share on other sites
Reticuli 14 Posted June 17, 2022 My character grenade spamming when under fire occurs in every mission I play with these mods, though, including Warlords and some cartel raid thing I ran last night. If I figure out the cause, I would presume all missions would stop doing that. So, it looks like an unintended consequence of one or more of the mods. This combination of a huge crap load of mods, though, is giving some otherwise fascinating results with endless replay value. Unfortunately, I may have to just get rid of grenades (at the very least explosive ones) in order to keep using this combination until I figure out what's causing it. I already dropped aceWarlords because it was causing all sorts of issues. I also dropped BCombat since it was causing ACE to revert to bad default Arma 3 damage detection and fatalities that ACE amazingly fixes... i.e. by default you can get an instant fatality just from multiple gunshots to the leg, which you can only fix outside of ACE by completely turning off any possibility of instant fatality. There could be some setting in one of the other AI mods that's causing this particular grenade throwing issue, like a "Spam with grenades when panicking" checkbox. Just as important to the results I'm getting as the mods list itself are the particular settings I'm using, and there might be something I've overlooked in them. Oh, and Reshade has been essential. I wonder if there's a way to backup and share all my game, mod, and reshade settings, not just for others but for myself later, too. Share this post Link to post Share on other sites
Jackal326 1179 Posted June 19, 2022 Here is a method to find the cause: 1) Start ArmA with mods enabled. 2) See bug occur. 3) Close ArmA. 4) Turn off 1 (ONE!) mod. 5) Restart ArmA. If Step 2 re-occurs, repeat steps 3-5 until step 2 DOES NOT re-occur. Given your (ridiculously long) mod-set, I'll expect to hear back from you sometime around Christmas 2023... Welcome to de-bugging ArmA when you just smash mods together with no thought, rhyme or reason... EDIT: For shits and/or giggles if I were you I'd start with either AI-behaviour related mods (that seem to bleed over into player characters as well) and suppression-related mods that are forcing smoke/grenade spam when under fire...so maybe LAMBS Suppression/VCOMAI - but those are just (educated) guesses. Also note, it might not be one mod but several mods that by themselves work fine but when mixed together are conflicting and messing things up (see my previous "smash mods together" comment)... On 6/18/2022 at 12:36 AM, Reticuli said: I wonder if there's a way to backup and share all my game, mod, and reshade settings, not just for others but for myself later, too. Don't know about your ReShade settings as I haven't touched anything regarding that since Skyrim came out (for the first time, not one of its 20 re-releases), but you can create mod presets in the Launcher for quickly changing what mods you load. 5 Share this post Link to post Share on other sites
Gunter Severloh 4007 Posted June 20, 2022 On 6/16/2022 at 10:53 PM, Harzach said: Mod list culled from .rpt: @Reticuli How long does it take for your game to actually get to the main menu with that list? Are you on a computer with decent specs? Same question i ask everyone when they have 200 mods they play with, in every mission you play are you using all those mods? Just my opinion but you could save on performance and conflicts if any by using presets via arma 3 launcher. 2 Share this post Link to post Share on other sites
Reticuli 14 Posted June 20, 2022 9 hours ago, Gunter Severloh said: @Reticuli How long does it take for your game to actually get to the main menu with that list? I don't find it takes hugely longer to load Arma 3's main menu with all those amazing mods, but there is weird behavior once I start the mission... it will load it, for instance, and then go back to the map loading screen a split second after starting the mission and reload the damn thing again. While it's doing that both times, there will be a few pop ups about conflicts or missing whatevers. 14 hours ago, Jackal326 said: I'd start with either AI-behaviour related mods (that seem to bleed over into player characters as well) and suppression-related mods that are forcing smoke/grenade spam when under fire...so maybe LAMBS Suppression/VCOMAI - but those are just (educated) guesses. Also note, it might not be one mod but several mods that by themselves work fine but when mixed together are conflicting and messing things up (see my previous "smash mods together" comment)... I have also suspected it might be LAMBS that's causing it. It's got some panic mode apparently in it. I think I can even try lowering that to like zero percent chance of happening and see if it fixes it. However, some of the mods have recently updated through Steam and there are now some odd behaviors where dudes will group together now, and the grenade spamming thing also seems new. I don't recall either happening before even with most of these loaded. I mean, just a week ago neither seemed to be a big issue that I recall and the AI was doing a suddenly more effective and proactive job clearing buildings. Then the building clearing got worse again, they started grouping together annoyingly, and my dude starts spamming with the smoke and grenades. I don't 100% even know it's grenades. Maybe it's just smoke, but seems like grenades sometimes, too, and it's obviously preventing me from firing my gun. I will try just tweaking or deactivating VCOM or LAMBS Suppression first, and if neither fixes it, will disable all AI stuff. Then if that doesn't work, I'll disable just the first half of the mods. If it's still happening, activate those again and then deactivate the second half and work my way to narrowing it down. I was hoping someone might recognize this behavior and go "hey, I know exactly what's causing that!" but alas that doesn't look to be the case. Thanks, guys. Share this post Link to post Share on other sites
Gunter Severloh 4007 Posted June 20, 2022 2 hours ago, Reticuli said: there will be a few pop ups about conflicts or missing whatevers. Rpt will tell you what your missing if you have your logs on in the launcher. Mod conflicts and or mods doing some functions and or things that other mods may be doing will cause unexpected things to happen. Share this post Link to post Share on other sites
Reticuli 14 Posted July 23, 2022 Did I ever mention I figured out what causes this? It was actually Vcom v3.4 causing the grenade spamming when panicking, and surprisingly with the Dev version not actually causing this bug, that I can tell. 1 Share this post Link to post Share on other sites
Jombone 0 Posted May 27, 2023 Has anyone figured out the reason of this issue? Share this post Link to post Share on other sites
honger 113 Posted May 27, 2023 25 minutes ago, Jombone said: Has anyone figured out the reason of this issue? Hard to figure out if you don't provide a mod list you're using. And you probably haven't read previous answers as there is at least one giving a reason to this behaviour. 2 Share this post Link to post Share on other sites