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_Soletti_

kill area or name hint via trigger

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So, I'm currently working on a mission with a fixed object to access the arsenal (ACE).

This arsenal however should only be accessible to the pilots role to deliever logistics.

Unfortunately there are some players in the group that won't listen to strict rules, saying that no one shall go there and access the arsenal.

So I was wondering if there is a way or a script to either:

 

a) Kill any player (except of the pilots and the zeus), force them to respawn, when they step into a trigger area

 

or

 

b) show only the zeus via a hint that Player1 has entered the trigger area to which the zeus can react himself.

 

I'd prefer the killing method however.

If someone has an idea I'd be happy to know and hear about it. THX

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