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stryker2982

[A3][Recruiting][US][Realism] 13th Marine Expeditionary unit

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We are a brand new unit in the ARMA 3 scene and are looking for new members to join. We are a realism unit that is opened with billets and ranks that need filling. We are not gonna make you run laps or do virtual pushups if you mess up however we have other ways like simply kicking you from the server if you mess around too much. Be able to understand when the time is to smoke and joke then get serious for the folks who enjoy the realism aspect to all of this.

What makes us different?:

We operate on a realistic basis on ARMA 3 to keep the immersion for all players going. We also have a developing storyline within the deployments or campaign of the unit. That means anything that happens on the ground in operation has a chance to affect the overall mission or story of the campaign's flow. For example if you kill more civilians then you are likely to encounter a higher level of insurgency and landmines during operations. Even taking down enemy communication lines or field HQ’s will have positive or negative effects on the current operation. Speaking with civilians or assisting civilians might provide more intel on the ground. Maybe it's real or maybe it's fake, who knows! If you find this intriguing and are interested come talk with us in our Discord!

https:https://discord.gg/NRm6qpQX

Requirements:

We have a 16+ policy however if younger you may join under the guise that you can be mature. To roleplay your rank and name in game for the sake of everyone else's immersion.

Follow the Unit Rules and Regulations.

We operate mainly on Saturdays and Sundays 1900 EST, but honestly if more then 4 members are online we can operate anytime in the week as well.

Have ARMA 3 and respected Unit Mods with TeamSpeak.

Active at least 3 times a month.

Cannot be a leader in the unit if you are dual Milsiming.

Positions that are currently open. To those that prove they have prior service or overall well versed in knowledge and combat leadership ability.

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