RS30002 28 Posted February 15, 2022 Hi...is there any good way of unloading a crew from a boat onto a walkway of a ship? At sea? Like pirates boarding etc etc I have made a screenshot, but i can't get this forum to post a pic.... here's a link https://pasteboard.co/Pht9gCdipgTy.jpg Thanks for any ideas. 🍻 Share this post Link to post Share on other sites
Melody_Mike 127 Posted February 16, 2022 Hi bub. I assume your picture shows a static prop from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1685039592 So not a boat vehicle. That means you only have to "teleport" your units to the ship walkway, using setposATL or setposASL (https://community.bistudio.com/wiki/setPosASL). Assuming you can get the speedboat to travel close enough, you could just put a trigger next to the walkway. The next, much bigger problem, is getting your AI units to move on the ship prop. Because the prop is not terrain, they probably won't. If you're willing to go the extra mile, you can script their path, using this: https://forums.bohemia.net/forums/topic/222856-generate-ai-path-for-building/ I will say, if you get this to work, that you will made some really unique :)! Share this post Link to post Share on other sites
RS30002 28 Posted February 16, 2022 Hi, thanks for the link. Technically i was already thinking about CQB scripts...the thing you linked, imma try that, the first steps at least, to see how it's going and how much time will be required to map positions with the tool. It's a big ship 😴 (ya its the one from your pic) Share this post Link to post Share on other sites