Jump to content
wombat50

ConFig Viewer Goose Chase?

Recommended Posts

I would like to retexture a character, B_Officer_Parade_F. This character wears a dress uniform.
I look it up in the Config Viewer and find this info for B_Officer_Parade_F.
hiddenSelections[] = {"Camo","insignia"};
hiddenSelectionsTextures[] = {"\a3\characters_f\blufor\data\clothing1_co.paa"};

 

I unpack a3\characters_f.pbo then navigate to the texture, clothing1_co.paa.
It is not of a dress uniform but a combat uniform.
Obviously doing something wrong but I am completely stumped.

Share this post


Link to post
Share on other sites

You want to retexture the uniform, not the unit.

uniformClass = "U_B_ParadeUniform_01_US_F";

Don't forget the cap:

linkedItems[] = {"H_ParadeDressCap_01_US_F",...

 

Share this post


Link to post
Share on other sites

Thank you so much. 👍 I never would have figured that out.

Share this post


Link to post
Share on other sites

I can't find "U_B_ParadeUniform_01_US_F" in characters_f.pbo or any of the other character.pbo's.

 

It is probably in Arma 3\AoW\Addons in the characters_f_aow.ebo

but I am having no luck unpacking it because it is an .ebo.

Share this post


Link to post
Share on other sites

Oh jeez, I'm sorry. Yeah, Art of War is still encrypted.

Share this post


Link to post
Share on other sites

No problem, I learn something new every day.

Thanks for your replies.

  • Like 1

Share this post


Link to post
Share on other sites
10 hours ago, Harzach said:

Oh jeez, I'm sorry. Yeah, Art of War is still encrypted.

In the next "main branch" patch the AoW and Contact Platform EBOs are becoming PBOs, at least they've been converted in the RC Branch anyway.

  • Like 3

Share this post


Link to post
Share on other sites
7 minutes ago, Jackal326 said:

In the next "main branch" patch the AoW and Contact Platform EBOs are becoming PBOs, at least they've been converted in the RC Branch anyway.

 

Good news, thanks for the info!

 

And congrats on 5K posts! 🏆

  • Like 2

Share this post


Link to post
Share on other sites

For my purposes I use SetObjectTexture. Below are the results which I'm satisfied with, not perfect or accurate but much better than no re-texture.

Vietnam Era Officer's Class A uniform. Not much luck with using SetObjectTexture for the Officer's cap but it is because I don't know enough about it.

It will work for me as is.

https://www.mediafire.com/view/9iai6qnm2wgjb24/jacobs.jpg/file

https://www.mediafire.com/view/xja2jtuoo2445aa/jacobs2.jpg/file

 

 

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×