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Every time i try to use my dialog that i created i get the following error: MyDialog.hpp, line 398: /MyDialog/Controls/: "o" encountered instead of {

 

 

Here is my dialog script:

 

 

#include "CustomControlClasses.h"
class MyDialog
{
    idd = -1;
    
    class ControlsBackground
    {
        class playersbackground
        {
            type = 0;
            idc = -1;
            x = safeZoneX + safeZoneW * -0.00625;
            y = safeZoneY + safeZoneH * -0.00333333;
            w = safeZoneW * 0.1375;
            h = safeZoneH * 1.00666667;
            style = 0;
            text = "";
            colorBackground[] = {0.102,0.102,0.102,1};
            colorText[] = {0.6157,0.0431,0.8941,1};
            font = "PuristaMedium";
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1);
            
        };
        class commandsbackgeround
        {
            type = 0;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86125;
            y = safeZoneY + safeZoneH * 0;
            w = safeZoneW * 0.159375;
            h = safeZoneH * 1.03111112;
            style = 0;
            text = "";
            colorBackground[] = {0.102,0.102,0.102,1};
            colorText[] = {0.3137,0.1882,0.051,1};
            font = "PuristaMedium";
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1);
            
        };
        
    };
    class Controls
    {
        class playerlist
        {
            type = 5;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.000625;
            y = safeZoneY + safeZoneH * 0.00555556;
            w = safeZoneW * 0.1325;
            h = safeZoneH * 0.99222223;
            style = 16;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorSelect[] = {1,1,1,1};
            colorText[] = {1,1,1,1};
            font = "PuristaMedium";
            maxHistoryDelay = 0;
            rowHeight = 0;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1);
            soundSelect[] = {"\A3\ui_f\data\sound\RscListbox\soundSelect",0.09,1.0};
            class ListScrollBar
            {
                color[] = {1,1,1,1};
                thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
                arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
                arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
                border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
                
            };
            
        };
        class adminstartiontext
        {
            type = 0;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.8625;
            y = safeZoneY + safeZoneH * 0.03888889;
            w = safeZoneW * 0.09875;
            h = safeZoneH * 0.02111112;
            style = 0;
            text = "Administration";
            colorBackground[] = {0.102,0.102,0.102,1};
            colorText[] = {0.0574,0,1,1};
            font = "PuristaMedium";
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 23) * 1);
            
        };
        class toggleabletext
        {
            type = 0;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86125;
            y = safeZoneY + safeZoneH * 0.46888889;
            w = safeZoneW * 0.066875;
            h = safeZoneH * 0.03;
            style = 0;
            text = "Toggleable";
            colorBackground[] = {0.102,0.102,0.102,1};
            colorText[] = {1,0,0,1};
            font = "PuristaMedium";
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 23) * 1);
            
        };
        class funtext
        {
            type = 0;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86125;
            y = safeZoneY + safeZoneH * 0.73777778;
            w = safeZoneW * 0.068125;
            h = safeZoneH * 0.04444445;
            style = 0;
            text = "Fun";
            colorBackground[] = {0.102,0.102,0.102,1};
            colorText[] = {0.9672,0,1,1};
            font = "PuristaMedium";
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 22) * 1);
            
        };
        class Control888406531
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.08888889;
            w = safeZoneW * 0.13125;
            h = safeZoneH * 0.01888889;
            style = 0+0;
            text = "Admin Uniform";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.9016,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class godmode
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86125;
            y = safeZoneY + safeZoneH * 0.11;
            w = safeZoneW * 0.13125;
            h = safeZoneH * 0.02;
            style = 0+0;
            text = "God Mode";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class Invisibillity
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86125;
            y = safeZoneY + safeZoneH * 0.13111112;
            w = safeZoneW * 0.119375;
            h = safeZoneH * 0.01888889;
            style = 0+0;
            text = "Invisibillity";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class tptargettome
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.15333334;
            w = safeZoneW * 0.14625;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Tp Target to Me";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class tpmetotraget
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.863125;
            y = safeZoneY + safeZoneH * 0.17111112;
            w = safeZoneW * 0.093125;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Tp Me to Target";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class healtarget
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86125;
            y = safeZoneY + safeZoneH * 0.19222223;
            w = safeZoneW * 0.13125;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Heal Target";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class revive
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.21333334;
            w = safeZoneW * 0.12375;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Revive Player";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class freezetarget
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.23111112;
            w = safeZoneW * 0.11875;
            h = safeZoneH * 0.01666667;
            style = 0+0;
            text = "Freeze Target";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class unfreezeplayer
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.24888889;
            w = safeZoneW * 0.108125;
            h = safeZoneH * 0.01555556;
            style = 0;
            text = "Unfreeze Target";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class repair object
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.28222223;
            w = safeZoneW * 0.14375;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Repair Building";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class ejecttarget
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.8625;
            y = safeZoneY + safeZoneH * 0.3;
            w = safeZoneW * 0.1075;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Eject Target";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class Restrain
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.31888889;
            w = safeZoneW * 0.101875;
            h = safeZoneH * 0.01555556;
            style = 0+0;
            text = "Remove Gear";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class Mass Revive
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.35444445;
            w = safeZoneW * 0.139375;
            h = safeZoneH * 0.01444445;
            style = 0;
            text = "Mass Revive";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class give10m
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.8625;
            y = safeZoneY + safeZoneH * 0.33444445;
            w = safeZoneW * 0.158125;
            h = safeZoneH * 0.01888889;
            style = 0+0;
            text = "Give Yourself 10M (EVENTS ONLY)";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class splendidcamera
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86375;
            y = safeZoneY + safeZoneH * 0.37;
            w = safeZoneW * 0.09875;
            h = safeZoneH * 0.01666667;
            style = 0+0;
            text = "Freecam";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class spectate
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.86375;
            y = safeZoneY + safeZoneH * 0.38666667;
            w = safeZoneW * 0.081875;
            h = safeZoneH * 0.01555556;
            style = 0+0;
            text = "Spectate";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class esp
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.863125;
            y = safeZoneY + safeZoneH * 0.52888889;
            w = safeZoneW * 0.05875;
            h = safeZoneH * 0.02222223;
            style = 0+0;
            text = "ESP";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {1,0,0.3197,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class mapmarkers
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.55;
            w = safeZoneW * 0.078125;
            h = safeZoneH * 0.02;
            style = 0+0;
            text = "Map Markers";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {1,0,0.3216,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class vehiclegodmode
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.57111112;
            w = safeZoneW * 0.096875;
            h = safeZoneH * 0.01888889;
            style = 0+0;
            text = "Vehicle God Mode";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {1,0,0.3216,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class x10speed
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.8625;
            y = safeZoneY + safeZoneH * 0.79444445;
            w = safeZoneW * 0.07375;
            h = safeZoneH * 0.02222223;
            style = 0+0;
            text = "Run Speed x10";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0.3279,0,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class teleport7minair
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.860625;
            y = safeZoneY + safeZoneH * 0.81555556;
            w = safeZoneW * 0.110625;
            h = safeZoneH * 0.02111112;
            style = 0;
            text = "Teleport 700M In Air";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0.3294,0,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class Delete Vehicle
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.863125;
            y = safeZoneY + safeZoneH * 0.40444445;
            w = safeZoneW * 0.10375;
            h = safeZoneH * 0.01777778;
            style = 0+0;
            text = "Delete Vehicle";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class attachsmoketoplayer
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.861875;
            y = safeZoneY + safeZoneH * 0.83444445;
            w = safeZoneW * 0.11125;
            h = safeZoneH * 0.02222223;
            style = 0;
            text = "Attach Blue Smoke To Target";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0.3294,0,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class skiptime
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.864375;
            y = safeZoneY + safeZoneH * 0.42333334;
            w = safeZoneW * 0.095625;
            h = safeZoneH * 0.01444445;
            style = 0+0;
            text = "Skip Time 5 Hours";
            borderSize = 0;
            colorBackground[] = {0.102,0.102,0.102,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,0};
            colorText[] = {0,0.902,1,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 28) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        class Kill Player
        {
            type = 1;
            idc = -1;
            x = safeZoneX + safeZoneW * 0.295625;
            y = safeZoneY + safeZoneH * 0.23333334;
            w = safeZoneW * 0.003125;
            h = safeZoneH * 0;
            style = 0;
            text = "";
            borderSize = 0;
            colorBackground[] = {0.498,0.651,0.6706,1};
            colorBackgroundActive[] = {1,0,0,1};
            colorBackgroundDisabled[] = {0.2,0.2,0.2,1};
            colorBorder[] = {0,0,0,0};
            colorDisabled[] = {0.2,0.2,0.2,1};
            colorFocused[] = {0.2,0.2,0.2,1};
            colorShadow[] = {0,0,0,1};
            colorText[] = {0.502,0.349,0.3294,1};
            font = "PuristaMedium";
            offsetPressedX = 0.01;
            offsetPressedY = 0.01;
            offsetX = 0.01;
            offsetY = 0.01;
            sizeEx = (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1);
            soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1.0};
            soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1.0};
            soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1.0};
            soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1.0};
            
        };
        
    };
    
};
 

 

 

 

 

 

 

 

 

 

Can Someone Please help me fix this issue

 

 

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What's in here CustomControlClasses.h ?

As it's included at the top it will add extra lines to this file, only then can we work out what line 398 is.

 

Otherwise, I'm not seeing anything in the file you've shown.

 

Please use forum spoiler and code blocks when posting large code segments. Just makes life easier for everyone.

Forum_SpoilerAndCodeBlock.png?raw=1

 

Spoiler

//spoiler


//codeBlock

 

 

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