Jump to content
Sign in to follow this  
flyingsaucerinvasion

Artillery Explosion, Different Sounds at Ranges

Recommended Posts

I'm making a sound mod. 

 

I notice that the game uses different sounds for an artillery shell explosion depending on how far away the explsion is.  Does anybody know how this is done?  I see nothing in the config files that seems to indicate any variability over distance.

Share this post


Link to post
Share on other sites

if you want sounds at different distances you have to make a script.
 

A question, why do you want to make a sound mod? you just want to create your mod or don't you know that there are already sound mods?

Because you can use the JSRS mod and you save yourself the problems that you are going to have to make the sound mod, not to mention the time it will take.

Share this post


Link to post
Share on other sites
On 1/6/2022 at 6:47 PM, dalber24 said:

if you want sounds at different distances you have to make a script.

What kind of script will allow different sounds for explosions at different distances?

 

Quote

A question, why do you want to make a sound mod? you just want to create your mod or don't you know that there are already sound mods?

Becuase I've checked out those mods, and they really suck!  JSRS sounds like poop.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×