Sertica 18 Posted December 21, 2021 There is a well known phenomenon of touching objects causing damage to you. I'm trying to deal with this, but the trick is the "dammage" event handler returns myself as the "shooter". In my test I bump a flag (FlagSmall_F) and the flag instantly goes prone. Disabling damage stops it from moving. Disabling sim makes no difference. This is a critical problem because I can't let people take damage from touching the flag in a CTF mission. Another issue I'm having with flag is attachTo man does not work when man is in a vehicle. If I grab flag and drive the flag remains suspended in last position before getIn animation ended until I get out. Share this post Link to post Share on other sites