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Twiznak

[HELP] Arma 3 publisher Crashing at startup

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Hello! I have an issue that is causing Arma 3 tools Publisher to crash 1 second after it starts. PLEASE HELP ME. If you can't, please point me to the place where I need to ask.

 

The error message the repeats in the arma3Publisher.rpt 

  

Spoiler

2021-11-23 12:01:55,047 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
   at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
   at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
2021-11-23 12:01:55,051 [ERROR] 1 (:0): Publisher.App.HandleUnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
   at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
   at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)

here is a copy and paste of the whole arma3Publisher.rpt from today 11/23/21.  I tried to launch the publisher 13 times. The last try is at timestamp 12:00

Spoiler


2021-11-23 12:00:44,887 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools
2021-11-23 12:00:44,898 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher\Publisher.exe"
2021-11-23 12:00:44,898 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.2.9200.0
2021-11-23 12:00:44,898 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True
2021-11-23 12:00:44,898 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False
2021-11-23 12:00:44,899 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\green\Documents
2021-11-23 12:00:44,899 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\green\AppData\Local
2021-11-23 12:00:44,899 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Compatibility flags: -
2021-11-23 12:00:44,926 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000)
2021-11-23 12:00:44,927 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 16384,16384
2021-11-23 12:00:44,927 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True
2021-11-23 12:00:44,927 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False
2021-11-23 12:00:44,927 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False
2021-11-23 12:00:44,927 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False
2021-11-23 12:00:44,927 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False
2021-11-23 12:00:44,929 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325)
2021-11-23 12:00:44,929 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.61030.00, is from DevDiv: False)
2021-11-23 12:00:44,929 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2013 Runtime installed: True (version v12.0.21005.01, is from DevDiv: False)
2021-11-23 12:00:44,929 [INFO] 1 (:0): Publisher.App..ctor - 
2021-11-23 12:00:44,929 [INFO] 1 (:0): Publisher.App..ctor - 
2021-11-23 12:00:44,929 [INFO] 1 (:0): Publisher.App..ctor - 
2021-11-23 12:00:44,930 [INFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER
2021-11-23 12:00:44,930 [INFO] 1 (:0): Publisher.App..ctor - Version: 1.5.148470
2021-11-23 12:01:50,532 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools
2021-11-23 12:01:50,543 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher\Publisher.exe"
2021-11-23 12:01:50,543 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.2.9200.0
2021-11-23 12:01:50,543 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True
2021-11-23 12:01:50,543 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False
2021-11-23 12:01:50,544 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\green\Documents
2021-11-23 12:01:50,544 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\green\AppData\Local
2021-11-23 12:01:50,544 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Compatibility flags: -
2021-11-23 12:01:50,568 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000)
2021-11-23 12:01:50,568 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 16384,16384
2021-11-23 12:01:50,568 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True
2021-11-23 12:01:50,568 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False
2021-11-23 12:01:50,568 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False
2021-11-23 12:01:50,569 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False
2021-11-23 12:01:50,569 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False
2021-11-23 12:01:50,570 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325)
2021-11-23 12:01:50,571 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.61030.00, is from DevDiv: False)
2021-11-23 12:01:50,571 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2013 Runtime installed: True (version v12.0.21005.01, is from DevDiv: False)
2021-11-23 12:01:50,571 [INFO] 1 (:0): Publisher.App..ctor - 
2021-11-23 12:01:50,571 [INFO] 1 (:0): Publisher.App..ctor - 
2021-11-23 12:01:50,571 [INFO] 1 (:0): Publisher.App..ctor - 
2021-11-23 12:01:50,571 [INFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER
2021-11-23 12:01:50,572 [INFO] 1 (:0): Publisher.App..ctor - Version: 1.5.148470
2021-11-23 12:01:54,993 [INFO] 4 (:0): SteamLayerWrap.SteamAPIWrap.Init - SteamAPIWrap::Init
2021-11-23 12:01:55,017 [INFO] 5 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: SteamInitializationFailed
2021-11-23 12:01:55,045 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - Caught unhandled exception:

2021-11-23 12:01:55,047 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
   at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
   at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
2021-11-23 12:01:55,051 [ERROR] 1 (:0): Publisher.App.HandleUnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
   at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
   at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)

 

 

 

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I have submitted a support request to Bohemia Interactive  via email. I will include the help I get into this thread, as a guide stone for all future community members who are unfortunate enough to have this same problem.

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