Play3r 143 Posted November 20, 2021 I hope someone can help me, i have a BlackFish (Armed) that is placed in editor, i have given it some Wp thru editor and the last WP is a Loiter, where the player is the gunner and after player is done killing OpFor units i want the BlackFish to RTB, if i just use a Trigger with SkipWayPoint (setup right). Then the pilot in the Blackfish does not fly according to the LoiterWp setup. So i was wondering if there is a way to AddWayPoint like you do to a Spawned unit/group. if i use this way : WPHeli = Heli addWaypoint [getmarkerpos "ReturnGunHeli", 0]; WPHeli setWaypointType "GETOUT"; WPHeli setWaypointSpeed "NORMAL"; WPHeli setWaypointBehaviour "SAFE"; WPHeli setWaypointFormation "LINE"; The BlackFish Pilotgroup is called heli with the command: this setGroupId ["Heli"]; Or i have used this one also in the Groupleaders Init Heli = group this; But somehow i can't get it to work, does anyone have a idea on how i can get it to work.. I don't know if i have set it up the right way // Play3r Share this post Link to post Share on other sites