MTF Cadet 0 Posted November 9, 2021 So I'm trying to make a system where players can go up to an AI and select a series of weapons which they are then given. I've managed to get one down but I'm stumped on how to add multiple addactions to one unit. Share this post Link to post Share on other sites
MTF Cadet 0 Posted November 9, 2021 6 minutes ago, MTF Cadet said: So I'm trying to make a system where players can go up to an AI and select a series of weapons which they are then given. I've managed to get one down but I'm stumped on how to add multiple addactions to one unit. Update: I will try using HallyG's HALs store script Share this post Link to post Share on other sites
JohnKalo 657 Posted November 9, 2021 The addAction can be used multiple times in the init. BUT in mp it might add an action for each player present. So you will have the same action multiple times. A solution is to add an action which has a needed variable. Each unit will have its own variable activated and so the actions will appear only once for each player. A self found logic which has saved me many times in mission making. Especially the campaign. Welcome to the forums 💪 Share this post Link to post Share on other sites