aimgame 5 Posted November 6, 2021 Can anyone help with this: 1) i have the map source, if i open it in TB and remove some object or the whole layer of objects and save it (all in all do smth without pressing Generate layers) - it saves just fine, export it to WRP and make PBO - very fine! No glitches at all. Just perfect! 2) BUT if i press Generate layers and then > WRP > PBO - somehow one of surfaces becomes broken... this one - GdtConcrete[] = {{200,200,200}}; - in Buldozer and in EDEN it has very same glitch - in some places it is absent, in some - its present, in few places i can even see the border where it dissapeares. Here are the screenshots of it all:http://aimgame.ru/images/brdr.jpghttp://aimgame.ru/images/border.jpghttp://aimgame.ru/images/loop.jpghttp://aimgame.ru/images/grass.jpg I've tried everything 10 times already... i guess i just dont know something... 🙂 Share this post Link to post Share on other sites
RoF 240 Posted November 7, 2021 moat like you haven't used hard edges for your surface mask OR it's wrong size so TB resizes and adds extra colours try running this tool on it https://github.com/pennyworth12345/MaskColorChecker 1 Share this post Link to post Share on other sites