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Crito

Roaming Jets For dog fights. Coded to ignore helis and ground units.

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https://github.com/Crito-VanaheimServers/Roaming-Jets-for-dog-fights

This is a drop and play pbo for exile servers that spawns in roaming jets. Advise to unpbo and change the config.sqf to your liking then repbo and drop in ExileServer\addons folder. These jets only target other jets they do not target helicopters. Planes that cannot fight jets are Blacklisted in config to be ignored by the AI jets. You can add to the Blacklist if you have planes you don't want the AI jets attacking. Jets do not attack ground units. There is also a % chance setting for a loot crate to spawn on exposion of AI jet that is shot and destroyed and will parachute to ground displaying chordinates in chat channel. These chordinates are as it spawns so they change slightly as it falls to ground but that makes players have to hunt them and not find them so easily. So in a nutshell your players in helicopters and planes that are blacklisted are safe from attack and this makes it nice for the players who like to fly jets to dog fight other jets.

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Completely Reworked version with major fixes and added respect payout to players available now on the github link.

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Just installed this script. Having a bit of a problem. The jets get X distance away from the players, and they just freeze. Kind of defeats the point of having them patrol. Any idea what might cause this?

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On 4/17/2023 at 8:30 AM, ElShotte said:

Just installed this script. Having a bit of a problem. The jets get X distance away from the players, and they just freeze. Kind of defeats the point of having them patrol. Any idea what might cause this?

Try setting DMS_ai_freeze_Only_DMS_AI = true; DMS_ai_allowFreezing = true; in DMS config

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On 4/21/2023 at 10:04 PM, DEH4NK said:

Try setting DMS_ai_freeze_Only_DMS_AI = true; DMS_ai_allowFreezing = true; in DMS config


you can also add inside your script for the jets...

    _aiJet setVariable ["DMS_AllowFreezing",false];

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