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hcpookie

Pook Heavy Weapons Pack

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At long last this made it into Arma 3!  This mod was originally started in 2012 for Arma 2 (!!!), and has finally been converted to support Arma 3. Yep, it took me that long to get around to it!  Remember this?!?  (

 

downloads:

https://onedrive.live.com/?id=5B54FC51A7917265!159236&cid=5B54FC51A7917265

also:

https://steamcommunity.com/sharedfiles/filedetails/?id=2611302684

 

Includes:
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RPO-A thermobaric (FAE) launcher
M-202 thermobaric (FAE) launcher
AT soldier units for the launchers: "Rifleman (M202)" and "Rifleman (RPO)"
Flare pistol (flare and smoke rounds)
GM-94 launcher (and pistol version)
RGM-40 launcher (and pistol version)
Mk-13 pistol
M-79 pistol
12ga shotgun pistol
Ammo backpacks for M202 and GM94


Details:
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 - Thermobaric warheads(aka Fuel-Air Explosive, or FAE) uses an aresol-spreading warhead to create a massive blast concussion and thermal damage which is especially effective in confined areas against infantry and light structures.  The thermal effect can also cause severe burns in the target area.

 - The grenade launchers in the pack can be carried in the pistol slot, enabling more versatility in loadout planning.

 - The GM-94 and RGM-40 are also available as standard "primary" weapon slot configurations.

 - The 12ga double-barrel shotgun "pistol" has a wide spread that is incredibly effective at short range, but rapidly loses effectiveness as range increases.

 - RGM-40, Mk-13, M-79, and shotgun all support BIS/CUP/CBA ammo specific to their types.

 - All weapon sights are fully animated and properly calibrated to real-world ranges.

 - Thermobaric launchers are configured for AI use against infantry as well as vehicles!

 - Ammo packs for GM-94 and 12ga shotgun - makes for easier deployment and reloads!

 - Dedicated ammo crates

 

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IMPROVED: Removed AI ability to use RPO and M202 against infantry

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