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Siegfried Backwasch

Roadlines on the Map

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Hey,

I have a quick question.

What defines how thick a roadline on the Map is? I am talking about this ones 

 e4uncE5.jpeg

UmRmHkL.jpeg

 

Because my problem is, that I have two roads which have the (nearly) Identical config in the RoadsLib.cfg, but still the thickness of the line is completely different.

Here the Config of the two roads.

 

The thick brownish one:

class Road0003  // Feldweg
{
    width = 5;
    mainStrTex         = "r\abandonednordholm\data\rl_feldweg_ca.paa";
    mainTerTex         = "r\abandonednordholm\data\rl_feldweg_end_ca.paa";
    mainMat             = "a3\roads_f\roads_ae\data\surf_roaddirt_path.rvmat";
    map                 = "track";
    AIpathOffset     = 0;
    order            = 6;
};

 

The thin orange one:

class Road0013  // mus gravel
{
    width = 6;
    mainStrTex         = "a3\structures_f_enoch\data\roads\mud_gravel_ca.paa";
    mainTerTex         = "a3\structures_f_enoch\data\roads\mud_gravel_end_ca.paa";
    mainMat             = "a3\structures_f_enoch\data\roads\mud_gravel.rvmat";
    map                 = "track";
    AIpathOffset     = 3;
    order            = 4;
};

 

 

 

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Believe it or not it's AIpathOffset! It controls where the AI drive on the road, but also the thickness of the road

 

For best results set it to a quarter of the "Width"

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On 9/18/2021 at 5:52 PM, RoF said:

Believe it or not it's AIpathOffset! It controls where the AI drive on the road, but also the thickness of the road

 

For best results set it to a quarter of the "Width"

Thank you so much ❤️

Now everything is working

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