Mr.Kritz but without the Kritz 0 Posted August 18, 2021 Well, just what the title says, I want to know if there's any way to make so when a player (BLUEFOR) triggers a tripwire flare, the AI (OPFOR) in the mortars attack the zone where the player is, with a delay hopefully. Also, if possible, make this flare defusable or destructible. These flare traps I want to use are from the RHSAFRF mod. Share this post Link to post Share on other sites