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TroyT

RVMAT Textures not Loading with hiddenSelectionsMaterials

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I have a related but not exact topic going on in scripting but this may be better suited here.

While using "hiddenSelectionsMaterials" instead of assigning the rvmat inside the model, the textures referenced in the rvmat don't load.  The rvmat is loaded as I can get visible changes in specularity by adjusting those values but the _NOHQ, _SMDI, and _AS textures don't load.  They work fine when the rvmat is assigned in the model.  Is there something that needs to be done in the model or its model.cfg itself for these textures to load externally? 

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not sure if this has been fixed, but there used to be such issues with 

"hiddenSelectionsMaterials"

In theory if hiddenSelectionTextures are working (and such things are defined properly in the configs), so should Materials. That being said, there used to be such issues with materials for reasons i cannot really pinpoint.

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TroyT removed incorrect information.

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You need to have at least one rvmat file assigned in your model in order for "hiddenSelectionsMaterials" to work.

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