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Weird GPU usage and temps with view distance 12000m and view distance 3000m

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I just ran into weird thing that when I just sit on top of a hill in Altis my GPU temp and usage is less when view distance 12k than when I have it on 3000. I didn't do anything much, just standing on a hill staring straight ahead into the distance.


When at 12k VD, my GPU usage is around 60+% and temps around 58-60ish C. But when I change to 3000 VD, the GPU usage ramp up to 80-90% and the temp went up to 70+ C. Shouldn't it the other way around since the GPU need to work less when VD is is lower?

BTW, my object VD is also the same as the overall view distance.


If any of you guys that have knowledge about GPU/render kind of things, do please share your knowledge. Thank you.


my system specs:

AMD Ryzen 7 3700x @4050MHz

Sapphire Nitro+ RX 5700XT BE

HyperX Fury 32GB RAM @3200Mhz

Mobo ASUS Tuf Gaming X570 Plus (WiFi)

Monitor ASUS Tuf Gaming VG249Q 1080p @ 144Hz

(Also I ran ARMA 3 at 1440p using AMD VSR)

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According to the Arma 3 Wiki, view distance settings are more CPU bound than GPU.  https://community.bistudio.com/wiki/Arma_3:_Performance_Optimisation


I'm pretty sure the game lowers terrain or object detail when you max out the view distance which could be why that's happening, not certain though.


On a side note considering the game was released almost 10 years ago now and was originally released with recommendations to run with a GTX 660 I'd say any gaming grade graphics card released in the last couple of years will be more than enough to max out all the settings as long as you have a CPU powerful enough to not be a bottleneck anyway 🤷‍♂️

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Thanks for your insights Phantom. I mostly run on ultra, but view distance for me 3000 is my sweet spot, because I usually only play infantry. I only notice this thing because my GPU fan got noisy for just standing still on hill doing nothing. So I got to tinkering for a bit and noticed that my GPU temp got cooler, when VD is maxed out. But FPS is no go. Got to 30 - 36 with just me on a hill in Altis. When you start putting AI, firefights, explosion etc... then I don't think it will be playable.


Anyway thanks for the insight.

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