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How to add multiple textures onto Racing Kart Helmet

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Hello,

 

I'm currently trying to retexture one of the racing kart helmets from the DLC. This will be implemented into a game for uniforms on a modded server. I cant seem to understand how to import or implement the Visor and visor effect into my config file.

 

Hat.hpp

 

class Spitfire_base : H_RacingHelmet_1_F {

        author = "Ean Wolfe";
        scope = 0;
        picture = "\@Spitfire\icon.paa";
        displayName = "Spitfire Race Helmet base";
};

class Spitfire_Camo : Spitfire_base
{
        scope = 2;
        displayName = "Spitfire Race Helmet";
        hiddenSelectionsTextures[] = {"\@Spitfire\Data\Spitfire_RacingHelmet.paa"};
};

 

This is what i currently have for the helmet its self. Anyway to add the visor + visor effect?

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