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Pagoda.br

God Mode gate turns imaterial for vehicles.

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I added a gate in the map, server side, and used _gate allowDamage false on this gate, also server side.

 

Then i tried to destroy this gate with a Hemitt truck. If the gate have no god mode, big Hemitt can put it down easily, but with god mode see what happens:

 

 

I also tried _gate addEventHandler ["HandleDamage",{0}] instead of allowDamage. Same result.

This gate classname is "Land_ConcreteWall_01_l_gate_F".

Also happens with the gate "Land_Net_Fence_Gate_F".

Also happens with the Strider.

 

Any chance for this to get fixed? We have some protected bases on our mission and players can bypass that by going through the gates.

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Anyone can help? This is really a game breaker in my public mission 👳‍♀️

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