Pagoda.br 8 Posted July 20, 2021 I added a gate in the map, server side, and used _gate allowDamage false on this gate, also server side. Then i tried to destroy this gate with a Hemitt truck. If the gate have no god mode, big Hemitt can put it down easily, but with god mode see what happens: I also tried _gate addEventHandler ["HandleDamage",{0}] instead of allowDamage. Same result. This gate classname is "Land_ConcreteWall_01_l_gate_F". Also happens with the gate "Land_Net_Fence_Gate_F". Also happens with the Strider. Any chance for this to get fixed? We have some protected bases on our mission and players can bypass that by going through the gates. Share this post Link to post Share on other sites
Pagoda.br 8 Posted July 24, 2021 Anyone can help? This is really a game breaker in my public mission 👳♀️ Share this post Link to post Share on other sites