jhonenglish 2 Posted June 30, 2021 Hello there. Ive been trying to set conditions to waypoints to activate but the ai moves there before activation. tryed all sorts of condtions, anyone else having the same problem? any solutions? Share this post Link to post Share on other sites
sarogahtyp 1105 Posted June 30, 2021 do not throw that much information pls. we love to riddle a bit more here. Share this post Link to post Share on other sites
pierremgi 4739 Posted June 30, 2021 15 hours ago, jhonenglish said: Hello there. Ive been trying to set conditions to waypoints to activate but the ai moves there before activation. tryed all sorts of condtions, anyone else having the same problem? any solutions? The condition on waypoint is not for activation but completion. So, it's normal to see AIs moving to its position. EDITED: If you need to activate a waypoint, place a previous waypoint, link this previous wpt to a trigger, or write in the previous wpt the condition you want for proceeding to the next one. NOTE: set waypoint activation in editor, when you sync a trigger to a waypoint is not an activation (as start to reach it) but a condition for completion... Not really accurate term. Share this post Link to post Share on other sites