beeper 10 Posted June 16, 2021 Please help, how to find addon name to input in "required addons" section in config.cpp? For example, I know what Altis map has name "a3_map_altis", so how to find this name for Global Mobilization map? I tried some commands to list addon's arrays in console, and found "gm_weferlingen_summer", is it right? Share this post Link to post Share on other sites
gaverio 100 Posted June 16, 2021 I use this and works requiredAddons[] = {"gm_worlds_weferlingen_summer", "gm_worlds_weferlingen_winter"}; Hope it helps. 1 Share this post Link to post Share on other sites
beeper 10 Posted June 17, 2021 19 hours ago, gaverio said: I use this and works requiredAddons[] = {"gm_worlds_weferlingen_summer", "gm_worlds_weferlingen_winter"}; Hope it helps. Thank you so much, I have no errors at start ("gm_weferlingen_summer" it was), but where are you get these strings ("gm_worlds_weferlingen_summer", "gm_worlds_weferlingen_winter")? Share this post Link to post Share on other sites
gaverio 100 Posted June 18, 2021 Hey! I use THIS FANTASTIC THREAD. I know there are easier ways of getting classnames but I learned it this way and can't be bothered (at the moment) to find said ways. Hope it helps! 1 Share this post Link to post Share on other sites