Andrew Gallway 14 Posted June 16, 2021 Custom Saved Outifts - could have outfits/gun skins saved that would match each individual map and would load onto your character while going into a specific encounter. Trading - passive area, where outlanders can trade guns/loot. Send friends food or loot using a similar system used to send food to the survivors at the shelter. Starvation - forces outlanders to bring food into encounters, making it easier to get food for newer players by looting dead outlanders. Shelter Area Exploration - adventure into the forest of the shelter where you could get attacked by wildlife (wolves, boars, bears, etc) giving you pelts to craft weapon skins/clothing and also food. Also giving you the chance to loot materials for your shelter. Just a couple ideas that could benefit the game. If anybody feels like adding onto the list feel free, there's no such thing as a bad idea. Share this post Link to post Share on other sites