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Steam Workshop - Full Release

Steam Workshop - Development Branch

Trello

 

Overview

 

Sunset over Takistan is a project encompassing the Green Sea Region between 1979 - 1992, and takes numerous creative liberties in an attempt to flesh out the conflicts between Takistan and her neighbours, as well as the Takistan Civil War that ultimately led to the end of the monarchy and the rise of the dictator Muhammad R. Aziz. At this time, the plan is for Sunset over Takistan to focus on two primary conflicts; the Takistan-Ardistani War 1979-1987 (the "Oil War") and the Takistani Civil War 1988-1992. Additionally, special attention is planned for the Chernarussian Soviet Socialist Republic and the Republic of Karzeghistan given their presence in the region.

 

By design, Sunset over Takistan utilises Global Mobilization from Vertexmacht and The Free World Armoury by TepacheLoco. Both are essential to Sunset over Takistan, and I am immensely appreciative for the fantastic work they have done. I'm currently investigating creating / importing more equipment into ArmA III to supplement the project further.

 

For any additional queries, feel free to drop me a private message here or reach out to me on the Global Mobilization Discord.

 

What's included?

 

At this time, Sunset over Takistan includes the following;

 

Spoiler

 

BLUFOR

  • Royal Takistani Army
  • Royal Takistani Air Force

 

OPFOR

  • Ardistani People's Army
  • Ardistani People's Air Force

 

 

 

What's planned?

 

Spoiler

 

BLUFOR

  • Pro-Royalist Militia

 

OPFOR

  • Chernarussian People's Army
  • Chernarussian People's Air Force
  • Chernarussian People's Navy
  • People's Democratic Army of Takistan
  • Pro-Socialist Militia

 

INDFOR

  • Karzeghistan Army
  • Karzeghistan Air Force

 

CIVILIANS

  • Takistani / Ardistani / Karzeghistani Civilians
  • Chernarussian Civilians
  • International Aid Workers

 

Pictures

 

Spoiler

9lhA4xJ.jpg

 

inRUmeF.jpg

 

sfJrME7.jpg

 

bPuQ1Gp.jpg

 

Changelog

 

Spoiler

==011==

- added wz.67 (Mesh, Olive), wz.67 (Mesh, Tan), wz.67 (Covered, Olive Drab), wz.67 (Covered, Desert Egg), wz.67 (Covered, Marshland Egg), wz.67 (UN) and wz. 67 (Airborne) for Ardistan.
- added M/52 Olive, Tan, Olive Mesh, Tan Mesh, Olive Medic and Tan Medic for Takistan.
- added Dress Uniform (Army) and Peaked Cap (Army) for Takistan.
- added Crew Uniform (Khaki) for Takistan.
- added Field Uniform (Black/Brush), Field Uniform (Olive Drab), Field Uniform (Desert Egg) and Field Uniform (Marshland Egg) for Ardistan.
- added Anti-Air infantry to Takistan and Ardistan.
- updated icons for several Ardistani and Takistani equipment pieces.
- added Takistani and Ardistani P601.
- updated editorPreviews for Takistani Rifleman Light, Field Medic, Officer, Marksman and Crewman.
- overhauled all Ardistani vehicle textures.
- moved weapons into SoT_Weapons pbo.
- fixed error with Ardistani writing.
- removed Splittermuster equipment from Ardistan. Replaced with Black/Brushed.

 

==010==

- added icons for all existing APA and RTA equipment.
- updated SoT_RTA_SEM35 class name.
- removed Army BDU - Frogskin, Frogskin/Khaki and Khaki/Frogskin.

 

==009==

- added DShKM, Fagot and SPG-9 Turrets to APA and RTA.
- added UAZ-469 and Ural-375D to APA. Camouflage still in testing.
- added Mi-2s to APAF.

 

==008==

- added Field Cap - Khaki, Olive and Lizard.
- added Tactical Suspenders - Brown.
- added Cube Backpack - Brown.
- added Army BDU - Frogskin, Frogskin/Khaki and Khaki/Frogskin.
- updated Helmet M/52 (Royal Guard) texture.
- updated all pre-existing Army BDU textures.
- updated APA and RTA Character classes.
- updated credits.cpp.

 

==007==

- BUG FIX - corrected issues with Ardistani People's Army Infantry Squad.
- BUG FIX - corrected issues with Royal Takistani Army Infantry Squad.
- added Royal Takistani Army - Reserves groups.
- added Royal Takistani Army - Commandos and groups.
- added Overalls - Black, Khaki, Lizard, Grey, Olive.
- added Ballistic Vests - Black, Black (Police), Khaki, Olive.
- added Royal Takistani Air Force - Mi-2s.
- added SoT_Misc - Takistani and Ardistani flags.
- added TakistaniNames.
- added ArdistaniNames.

 

==006==

- added Field Cap (Splittermuster).
- added test camouflages for Ardistani vehicles.
- added Royal Takistani Army - Reserves.
- removed Ardistani Winter uniforms for now.

 

==005==

- additional changes to the Ardistani Airborne Infantry group.

 

==004==

- additional changes to the Ardistani Airborne Infantry group.

 

==003==

- additional changes to the Ardistani Airborne Infantry group.

 

==002==

- bug-fixing Ardistani Airborne Infantry group

 

==001==

- added the 8th "Nasdara" Royal Reserves Regiment Helmet M/52.

 

==INITIAL VERSION==

- added the Royal Takistani Army
- added the Royal Takistan Air Force

- added the Ardistani People's Army
- added the Ardistani People's Air Force

 

Credits

Spoiler

//===================================
GROUPS
//===================================
 

Bohemia Interactive                    -    The ArmA series
Vertexmacht                            -    Creator DLC: Global Mobilization - Cold War Germany, including samples and tech support

Facepunch & r/RedditCamoThread        -    Various camouflages
 

//===================================
INDIVIDUALS
//===================================
 

Oxi                                    -    Egyptian Two-colour Desert Camouflage
Fingolfin                            -    Takistani Lizard Camouflage
TepacheLoco                            -    The Free World Armoury
Threule                             -    4K Camouflage Samples

 

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This sounds great, and those units look amazing! I'm really interested in the fictional Green Sea region, so mods fleshing out those factions, especially historically, are really nice to see.

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Great screenshots.  Good luck with your project.👍

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Thank you for the kind messages chaps! \o I should have some more updates to share soon - I'm currently trying to work my way through Ardistan's vehicle camouflage to tidy it up a little, and looking to add some more flairs to Takistan (identification stripes on turrets, primarily) to help them stand out a bit more.

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Pushed out a roughly 20mb-ish update a little earlier. Details can be found below.

 

I'm currently investigating the possibility of creating a dependency mod for a collection of Warsaw Pact / Communist-associated weaponry to use with SoT. I've already picked up an SKS recently via a reliable dealer on CGTrader, so I'll be investigating implementation a little more.

 

Spoiler

==011==

- added wz.67 (Mesh, Olive), wz.67 (Mesh, Tan), wz.67 (Covered, Olive Drab), wz.67 (Covered, Desert Egg), wz.67 (Covered, Marshland Egg), wz.67 (UN) and wz. 67 (Airborne) for Ardistan.
- added M/52 Olive, Tan, Olive Mesh, Tan Mesh, Olive Medic and Tan Medic for Takistan.
- added Dress Uniform (Army) and Peaked Cap (Army) for Takistan.
- added Crew Uniform (Khaki) for Takistan.
- added Field Uniform (Black/Brush), Field Uniform (Olive Drab), Field Uniform (Desert Egg) and Field Uniform (Marshland Egg) for Ardistan.
- added Anti-Air infantry to Takistan and Ardistan.
- updated icons for several Ardistani and Takistani equipment pieces.
- added Takistani and Ardistani P601.
- updated editorPreviews for Takistani Rifleman Light, Field Medic, Officer, Marksman and Crewman.
- overhauled all Ardistani vehicle textures.
- moved weapons into SoT_Weapons pbo.
- fixed error with Ardistani writing.
- removed Splittermuster equipment from Ardistan. Replaced with Black/Brushed.

 

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Currently polishing off the parka for the mountain troops I'm hashing out for the next update. I'm quite pleased with how this has turned out so far. I think I'll stick with equipping them with TepacheLoco's fantastic FN-49 from The Free World Armoury until I can sort the SKS out.

 

Haven't had much of an opportunity to look into importing weaponry recently, however. That's still very much on the to-do list however.

 

SoT_Mountain.png

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Looks very good! Love 80s/90s stuff. Also happy to see my old Hazar-Kot terrain being featured in the screenshots. 🙂

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On 7/16/2021 at 4:08 PM, mcnools said:

Looks very good! Love 80s/90s stuff. Also happy to see my old Hazar-Kot terrain being featured in the screenshots. 🙂

 

Thank you! Hazar-Kot is one of my favourite terrains in Arma, so I'll quite often hop on and drive around for a bit or pose some screenshots.

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Absolutely amazing mod, at the moment me and some friends are doing a campaign using this mod specifically, playing as like an International Brigade. I hope this is still being developed as I can't wait for more! 

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