Trooper Biggs 0 Posted May 13, 2021 Hi! I've been working on a mission for some time now and I'm trying to use RscTitles to make an image appear on screen at a certain time in the mission, and become fullscreen for a few moments. However whenever I put the image into the script and execute it, it's very small even though the image file itself is 1920x1080p, the same resolution as my monitor. Any way I can fix this? Here's my description.ext. class RscTitles { titles[]={}; class intro { idd=-1; movingEnable=0; duration=4; fadein=1; fadeout=1.9; name="intro"; controls[]={"title1"}; class title1 { type=0; idc=-1; size=4; colorBackground[]={0,0,0,0}; colorText[]={1,1,1,1}; font="PuristaMedium"; text="SCP5.jpg"; style = 0x30 + 0x800 sizeEx=2; x=0.2; y=0.4; w=0.6; h=0.168; }; }; }; The image is supposed to look like this, But instead, it appears in game like this. Share this post Link to post Share on other sites
Alert23 215 Posted May 13, 2021 hey, i call a fullscreen image like this class RscTitles { titles[] = {"SCP5"}; class SCP5 { idd = -1; movingEnable = 0; duration = 4; fadein = 1; fadeout = 1.9; name="SCP5"; controls[]={"Picture"}; class Picture { x = safezoneX; y = safezoneY; w = safezoneW; h = safezoneH; text="SCP5.jpg"; sizeEx = 1; type=0; idc=-1; style=48; colorBackground[]={0,0,0,0}; colorText[]={1,1,1,1}; font="puristaMedium"; }; }; }; call with: Syntax: layer cutRsc [class, effect, speed, showInMap] example 1 cutRsc ["SCP5", "PLAIN"]; 2 Share this post Link to post Share on other sites