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๐—• ๐—ฆ ๐—ฃ | ๐—–๐—ผ๐—ป๐˜ƒ๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ | ๐—”๐—น๐˜๐—ถ๐˜€

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๐—• ๐—ฆ ๐—ฃ is a Single player Whole map Persistent Scenario and a Virtual Combat Simulation Environment ![/h1]

๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐— ๐—ฎ๐˜€๐˜€๐—ถ๐˜ƒ๐—ฒ [๐—–๐—ง๐—œ] Operation involving different Installations and settlements across the Island, Take advantage of Full access of Modern Military Arsenal, Prepare your Forces and Assign your Support Elements, Capture Enemy Positions or Defend your Lines, Along with Fully Persistent Vehicles, Infantry Groups, and Fortifications,
ย  ย  [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐˜€ (๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐˜€ ๐˜„๐—ถ๐˜๐—ต๐—ถ๐—ป ๐Ÿฑ๐Ÿฌ๐Ÿฌ๐—บ ๐—ฅ๐—ฎ๐—ฑ๐—ถ๐˜‚๐˜€ ๐—ผ๐—ณ ๐—ฎ๐—ป๐˜† ๐—™๐—ข๐—•)
ย  ย  [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ'๐˜€ ๐—”๐—บ๐—บ๐—ผ, ๐—ณ๐˜‚๐—ฒ๐—น ๐—ฎ๐—ป๐—ฑ ๐——๐—ฎ๐—บ๐—ฎ๐—ด๐—ฒ
ย  ย  [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—™๐—ข๐—•๐˜€, ๐—™๐—ผ๐—ฟ๐˜๐—ถ๐—ณ๐—ถ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฆ๐˜๐—ฎ๐˜๐—ถ๐—ฐ ๐—ช๐—ฒ๐—ฎ๐—ฝ๐—ผ๐—ป๐˜€
ย  ย  [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—ฅ๐—ฒ๐˜„๐—ฎ๐—ฟ๐—ฑ \ ๐—ฅ๐—ฒ๐˜€๐—ผ๐˜‚๐—ฟ๐—ฐ๐—ฒ ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ
ย  ย  [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—ฅ๐—ฒ๐—ฝ๐˜‚๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ

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๐—ฃ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒ ๐—จ๐—ป๐—ถ๐˜๐˜€ all over Your Army So you can Play any role You like in the middle of a Fire Fight and Lead others Simultaneously, as Every Unit you Switch to, will Become Group Leader and HC Leader after 10 seconds, and if a group Leader Died another squad member will become playable so you can keep the pace of the fight ,ย ย 
ย  ย  [*]๐—”๐—น๐—น ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ ๐—Ÿ๐—ฒ๐—ฎ๐—ฑ๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒย 
ย  ย  [*]๐—”๐—น๐—น ๐—–๐—ฟ๐—ฒ๐˜„๐—ฒ๐—ฑ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ ๐—š๐˜‚๐—ป๐—ป๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐——๐—ฟ๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒ ย  ย 
ย  ย  [*]๐—”๐—น๐—น ๐—ฃ๐—ถ๐—น๐—ผ๐˜๐˜€ ๐—ฎ๐—ป๐—ฑ ๐——๐—ผ๐—ผ๐—ฟ ๐—š๐˜‚๐—ป๐—ป๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒย 

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๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—•๐—ฎ๐˜€๐—ฒ ๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ถ๐—ป๐—ด to Construct FOBs, Fortifications, Watch posts, Roadblocks, Recon Camps, and Static Manned Weapons Thanks to R3F Creation Factory (Thanks to R3F team) , You can Use ZEUS or R3F or ALiVE Logistics actions to move and Edit Objects ,ย ย 
ย  ย  [*]๐—•๐—ฎ๐˜€๐—ฒ ๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ถ๐—ป๐—ด ๐—”๐˜€๐˜€๐—ฒ๐˜๐˜€ ๐—ฎ๐˜ ๐—™๐—ข๐—•๐˜€ ๐—ฎ๐—ป๐—ฑ ๐— ๐—ง๐—ฉ๐—ฅ ๐˜๐—ฟ๐˜‚๐—ฐ๐—ธ๐˜€ย 
ย  ย  [*]๐—ฃ๐˜‚๐—ฟ๐—ฐ๐—ต๐—ฎ๐˜€๐—ฒ ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ๐˜€ (๐—Ÿ๐—ฎ๐—ป๐—ฑ, ๐—”๐—ถ๐—ฟ, ๐—ฆ๐—ฒ๐—ฎ) ๐—ฎ๐˜ ๐—™๐—ข๐—•๐˜€
ย  ย  [*]๐—ฆ๐—ฎ๐˜๐—ฒ๐—น๐—น๐—ถ๐˜๐—ฒ ๐—”๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€ ๐—ฎ๐˜ ๐˜๐—ต๐—ฒ ๐—™๐—ข๐—•๐˜€
ย  ย  [*]๐—จ๐—ป๐—น๐—ผ๐—ฐ๐—ธ ๐—ก๐—ฒ๐˜„ ๐—”๐˜€๐˜€๐—ฒ๐˜๐˜€ ๐—–๐—ฎ๐—ฝ๐˜๐˜‚๐—ฟ๐—ถ๐—ป๐—ด ๐—”๐—ถ๐—ฟ๐—ฝ๐—ผ๐—ฟ๐˜๐˜€ ๐—ฎ๐—ป๐—ฑ ๐— ๐—ถ๐—น๐—ถ๐˜๐—ฎ๐—ฟ๐˜† ๐—”๐—ถ๐—ฟ๐—ฝ๐—ผ๐—ฟ๐˜๐˜€


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๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—œ๐—ป๐˜๐—ฒ๐—น ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ to Recon the Battlefield and Gather Intel on Enemy Positions to Plan your Next move, by Hacking Laptops, Searching Officers, Interrogating Surrendered Enemies, Investigate Local Civilians or attend Scout and Intel Missions,


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ย 

๐—ฆ๐—บ๐—ฎ๐—ฟ๐˜ ๐—˜๐—ป๐—ฒ๐—บ๐˜† ๐—–๐—ผ๐—บ๐—บ๐—ฎ๐—ป๐—ฑ๐—ฒ๐—ฟ and cunning hostile forces who react as Patrols, QRFs and Assaults, Resulting in Destroying your FOBs and Recapturing their Lost Regions ,Random Enemy Forces on Duty, at Day and Night So plan your operations wisely. Watch out for Civilian Casualties or Harming Their Properties as it will Rise Tensions Among Local militia,

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ย 

๐—–๐—ผ๐—ผ๐—น ๐—™๐—ฒ๐—ฎ๐˜๐˜‚๐—ฟ๐—ฒ๐˜€
ย  ย  [*]๐—ฃ๐˜‚๐—ฟ๐—ฐ๐—ต๐—ฎ๐˜€๐—ฒ ๐—ฆ๐˜‚๐—ฝ๐—ฝ๐—น๐—ถ๐—ฒ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฝ๐—ฎ๐—ฟ๐—ฎ๐—ฑ๐—ฟ๐—ผ๐—ฝ ๐˜๐—ต๐—ฒ๐—บ (๐—ฏ๐˜† ๐—ข๐—ณ๐—ณ๐—ถ๐—ฐ๐—ฒ๐—ฟ) ย 
ย  ย  [*]๐—›๐—”๐—Ÿ๐—ข ๐—๐˜‚๐—บ๐—ฝ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ ๐—ฎ๐˜€ ๐˜๐—ต๐—ฒ๐—ถ๐—ฟ ๐—ฃ๐—น๐—ฎ๐—ป๐—ฒ ๐—ฅ๐—ฒ๐—ฎ๐—ฐ๐—ต๐—ฒ๐˜€ ๐Ÿฏ๐Ÿฑ๐Ÿฌ๐Ÿฌ๐—บ ๐—›๐—ฒ๐—ถ๐—ด๐—ต๐˜ (๐—ฏ๐˜† ๐—ฆ๐—ข๐—™ ๐˜‚๐—ป๐—ถ๐˜๐˜€)ย 
ย  ย  [*]๐—ฆ๐˜๐—ถ๐—ฐ๐—ธ ๐—˜๐˜…๐—ฝ๐—น๐—ผ๐˜€๐—ถ๐˜ƒ๐—ฒ๐˜€ ๐˜๐—ผ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—•๐—ผ๐—ฎ๐˜๐˜€ (๐—ฏ๐˜† ๐—ฆ๐—ข๐—™ ๐˜‚๐—ป๐—ถ๐˜๐˜€)ย 
ย  ย  [*]๐—–๐—น๐—ถ๐—บ๐—ฏ ๐—ฅ๐—ฎ๐—ฑ๐—ถ๐—ผ๐—ง๐—ผ๐˜„๐—ฒ๐—ฟ๐˜€ ๐˜๐—ผ ๐—ฝ๐—น๐—ฎ๐—ป๐˜ ๐—•๐˜‚๐—ด ๐—ฎ๐—ป๐—ฑ ๐—Ÿ๐—ผ๐—ฐ๐—ฎ๐˜๐—ฒ ๐—˜๐—ป๐—ฒ๐—บ๐˜† ๐—™๐—ผ๐—ฟ๐—ฐ๐—ฒ๐˜€


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ย 

Support Us so We can Release Other Branches of B S P in Quality and as soon as posible!
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[ DONATE ]

ย 


๐— ๐—จ๐—ฆ๐—ง ๐—ฅ๐—˜๐—”๐—— :
โš ๏ธ If you want to Save and Exit or Reset and Exit Mission Use the Action from FOB Command Console (The TV on the Tripod), Otherwise you WILL encounter issues, ย 
โš ๏ธ FOBs Must be placed within 500 Meters radius of the Airport to Have New Assets Available for you and THIS also Provide you Regular Resource Production, If you want to Do Real Damage capture a Military Airport, ย 
โš ๏ธ If you want to save a Vehicle, Either get in and out of it or Move it via Zeus, Objects too will persist Either by moving via Zeus or by R3F or ALiVE Logistics, (Vehicles conditions and Ammo will be Saved) ย 
โš ๏ธ If you Want to add Vehicle to ALiVE Combat support Tablet select Officer go Near the Vehicle and Assign Support Role, And when you want to Exit Remember not to Save the Support Vehicles / Assets, ย 
โš ๏ธ You can Move Surrendered Enemies into FOB and get Rewarded, You can Move Supply Boxes into FOB and get more Resources,


๐—ฆ๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น ๐—ง๐—ต๐—ฎ๐—ป๐—ธ๐˜€ ๐˜๐—ผ :ย 
๐Ÿคour well known Friend SpyderBlack723 for His support on Many Vital Aspects of this Content and Scripts and all Community collaboraters and Members Which I learned many from, ย  ย 
๐ŸคStealthstick and Zooloo75 for their Great Explosives Scriptย 
https://www.armaholic.com/page.php?id=21645 ย 
๐ŸคR3F Team for their Logistics modย 
https://steamcommunity.com/sharedfiles/filedetails/?id=943729835 ย 
๐ŸคLarrow for his Great Composition Spawning Scriptsย 
https://forums.bohemia.net/forums/topic/191902-eden-composition-spawning/ ย 
๐ŸคGeorge Floros for his Cargo Supply Drop Scriptย 
https://www.armaholic.com/page.php?id=33812 ย 
๐Ÿคfriznit and ALiVE Team for their Great mod and Support ย 
https://steamcommunity.com/sharedfiles/filedetails/?id=620260972
๐ŸคThe Main idea of the Mission is from LIBERATION thanks to GreuhZbug and Wyqer ย 
https://steamcommunity.com/sharedfiles/filedetails/?id=878714108&searchtext=liberation


๐—• ๐—ฆ ๐—ฃ | ๐—–๐—ผ๐—ป๐˜ƒ๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ | ๐—”๐—น๐˜๐—ถ๐˜€

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Holy shit, this looks awesome!

Do you plan to add other maps? Or is it map independant?

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Thanks ๐Ÿ˜‰
We are planning to add the other Maps too,
It will Be Done after this Mission's Final Update, as All the Requested Features Implemented by then,
Please Like Share and Support us so We can Done it Sooner and Better!
Cheersย โœŒ๏ธ

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I'm an SP only guy, so I'm very interested in this. I was going to ask if the factions are configurable but I took a look at itย on Steamย and read inย the comments there that they aren'tย yet. It does looks very good but I'm going to wait a bit until we can useย different factions (I'm not a fan ofย the vanilla stuff) and untilย there are more maps (Livonia hopefully) available, as I'm rather tired of Altis. It would be awesome to see a Cold War versionย available with proper historical assets and resources but I can understand if that's not on the list. I'll be keeping an eye on this as it progresses.

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I am doing exactly this on Malden but without any mod requirements and the playable units have perks (abilities).

ย 

It is nice to see that players and mission makers still want these kind of very immersive campaign like scenarios.

ย 

I am particularly interested in how your persistence system works.

ย 

All in all well done!

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Thanks BroโœŒ๏ธ, Very Interesting, I look forward to see it finished, In This Scenario The Abilities is not Advertised but There are Differences Between Certain Units, Like SOFs Can HALO or Divers Can Stick Explosives,ย 

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Sounds like a great mission. I downloaded however when I run it I get the error "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted c.tab"ย ย ย  Can you assist please ?

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