Vanz0r 39 Posted April 7, 2021 Wonder if anyone can point me in the right direction I'm trying to figure out which parameters are used to denote how loud a weapon is both suppressed and unsuppressed? Which .cfg files and which entries do I need to compare? Share this post Link to post Share on other sites
Jackal326 1158 Posted April 21, 2021 By 'loud' do you mean the actual volume of the sounds, or how detectable the shots are by the AI? If its the former then check here. If its the latter then check out audibleFire and visibleFire (as well as visibleFireTime). Share this post Link to post Share on other sites