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Tobur

Weird shadow textures

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Is there any way to mitigate the running shadow effect at the wall in the beginning of this video? Also the shadow textures of the rotors are flickering much. In total I have very jittery, disturbing texture-frames , can't get antialiasing get to work properly. I get the picture that FSAA creates those white outlines, but without the overall AA looks even more terrible.  I experimented already with the Arma graphics settings (low to Ultra) and also in Nivida settings. Tried also higher resolutions (4k and others) via internal Arma scaling and DSR. Very annoying. I have a GTX 1080, running at 1440p, fresh drivers. Any ideas?

 

 

 

Edit:

 

here is another example showing running shadows cast by nets

 

 

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Does this also happen if you don't have any mods active?

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Good point sir, but just confirmed it happens also on vanilla. Fences and metal shed textures are also annoying. I tried transparency AA in Nvidia settings, didnt help and reverted to normal. 

 

 

Edit: scaling up the resolution and setting shadows to ultra and far away seems to help. I guess I need a better computer...

 

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