Erik24 2 Posted February 12, 2021 With the new anti-camping mortar strikes I see why the dev put this in place, but what about having two different modes. Normal Mode: Old way where camping is an option for if people want to hide and sniper people etc. Hard Mode: The new way with mortar strikes and less camping allowed. Without argument I understand there are great arguments on both sides here, but how about two modes to cater to both crowds? Share this post Link to post Share on other sites
Matthew Aiken 132 Posted February 12, 2021 Nice idea in theory but it would split the sadly dwindling player base too much already waiting 2-3 minutes on average at times for a match with their being 3 encounter maps a shootout and elimination all queuing up. Share this post Link to post Share on other sites
ShinigamiEater 10 Posted February 13, 2021 Umm im on xb but can only queu up one at a time ?? You on pc? I think its a great idea but reverse normal and hard id like to see it where's there's no anti tactics bs map or crosshairs\hud and limited gear for those who don't cry about how they die Share this post Link to post Share on other sites
HomemadeG 30 Posted February 14, 2021 I'm down with this, and have mentioned it previously. But my recommend for hard mode is to take it back to old vigor, 1.not seeing who you go in with 2.no indicators on the map for safe, signal, 3.upping locked exits different exits etc. Also 4. Let lone wolf's collect all crates if in trips or duos Share this post Link to post Share on other sites
Matthew Aiken 132 Posted February 14, 2021 I don’t mind knowing where things are on eh map minus the red crate. I do agree we need to go back to being able to loot multiple crates even if the requirement is you have to have a clear lobby or more crates then there are players to enable grabbing the extra/s. Also don’t mind seeing who I go in with as it helps me decide wether to play tactically or guns blazing to try and grab some good guns etc. 1 Share this post Link to post Share on other sites