Jump to content
mcnools

Light local (around object/area) dust/fog script?

Recommended Posts

I'm working on some missions for my group where small radioactive areas will be an obstacle to get around/through using the correct equipment. I've already got the radiation scripts working fine however I would like to be able to make the areas slighty visible as well for atmosphere. I was thinking about having a very light "dust" or light brown-ish fog in the radioactive areas (small areas, about 20-30 metres etc.). The dust/fog should be very very subtle. Does anyone know of a script that sounds somewhat like this?

 

I've looked at: https://www.armaholic.com/page.php?id=29026

But I can't figure out how to make the area the dust appears in much much smaller and not affected by wind.

Share this post


Link to post
Share on other sites

Something slightly different from your request,  I place triggers and use the setFog command over my radiation zones.

Spoiler

KR0NQu1_d.webp?maxwidth=760&fidelity=gra

 

 

 

  • Like 4

Share this post


Link to post
Share on other sites
On 1/17/2021 at 8:30 AM, Cysiu said:

Maybe something based on diwakoo ambient fog script?

https://github.com/diwako/beesting.Enoch/blob/master/scripts/mission/fn_ambientFog.sqf

 

I'll take a look at that, thanks!

Also found this script and if I could change the fog colour to be more brown/beige and make the fog A LOT less dense it would do what I'm looking for, having a hard time figuring it out though, reading scripts for me has always been tough.

https://www.armaholic.com/page.php?id=34204

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×