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W0lle

OFP Nostalgia Pack

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OFP NOSTALGIA PACK (CWR III)

This is a revival of the OFP Nostalgia Pack.

 

Back in 2001 a few talented people created the first OFP Missions using the demo content and a 3rd party mission editor - remember the game was not even released back then.
It was the time where mission editing people were real men and exploited the game in order to find out how stuff is done. 😉

 

I have converted and fixed these missions so they can be used in CWR², and now again for CWR III. Where possible I added playable slots for MP usage, see the list below for a list of MP compatible missions and their player slots.
Converting these missions initially was a pain because the previously mentioned editor created mission files which are no more readable by Arma. That means I had to fix the bugs manually, then imported the mission and then started working on them once the mission became stable. Compared to that, converting them to CWR III was child's play (mostly).

I changed a few smaller things and scripts but I would say I reached the goal of keeping 90% of the original mission.

 

Please note:

Compared to todays 'standards' these missions are pretty easy, some would call them even 'crappy' - usually there is no fancy scripting and effects stuff. However playing these missions gives you an idea how it was back then in Summer 2001 as the community was awaiting the first War Simulation from a once great Bohemia Interactive.

 

I have to thank a lot of people here:
First off, all the people making these missions back in 2001.
Avon Lady for fixing the original missions.
Ghost for his helicopter insertion script.
Kronzky for his Urban Patrol script.
Mikero for his editing tools.
Shuko for his Taskmaster script.
Tova for his convoy script.
Anyone else I forgot.

 

Included are the following missions:

ONP_5th Special Forces : [Coop 11]
ONP_Anti Air Attack : [Coop 09]
ONP_Battle at Lolisse : [TvT 96]
ONP_Bears In Red Wood : [Coop 10]
ONP_Blood'n Guts Warfare : [Coop 07]
ONP_Boxing Day : [Coop 09]
ONP_Chopper Practice : [Coop 03]
ONP_Close Combat : [Coop 13]
ONP_Convoy : [Coop 10]
ONP_Dark Combat : [Coop 10]
ONP_Dragunov : [SP only]
ONP_Dropzone : [Coop 20]
ONP_Fishermans Bend : [Coop 24]
ONP_Fishin US Style : [Coop 22]
ONP_Foothold : [Coop 08]
ONP_Forest Gump : [Coop 10]
ONP_Fubar 1 : [Coop 08]
ONP_Fubar 2 : [Coop 04]
ONP_Invasion Normandy : [Coop 10]
ONP_Le Port : [Coop 10]
ONP_Lightstorm - M16 : [Coop 04]
ONP_Lightstorm - MP5 : [Coop 04]
ONP_Lone Eagle : [Coop 10]
ONP_Mayday Mayday : [Coop 10]
ONP_Missing In Action : [SP only]
ONP_Night Surprise 1 : [Coop 08]
ONP_Night Surprise 2 : [Coop 10]
ONP_Normandy : [SP only]
ONP_RBJ Storm : [Coop 08]
ONP_Real Ambush RU : [Coop 10]
ONP_Real Ambush US : [Coop 10]
ONP_Red Dawn : [Coop 10]
ONP_Red Woods : [Coop 14]
ONP_Ride Of The Valkyries - Officer : [Coop 08]
ONP_Ride Of The Valkyries - Pilot : [Coop 03]
ONP_Ride Of The Valkyries - Private : [SP only]
ONP_Supply Depot Raid : [Coop 09]
ONP_T-72 : [Coop 03]
ONP_The Final Frontier : [Coop 10]

 

Downloads:
Steam Workshop
Old school installation

 

Requirements:

Cold War Rearmed III

CUP Units, CUP Vehicles, CUP Weapons, CUP Terrain Core and CUP Terrains - CWA

 

Have fun playing these real classics almost 20 years later again.
W0lle

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Are these meant to be played in multiplayer? I couldn't find them in a mission list on local (listen) server, nor when we put ONP on a dedicated server* (with CWR+CUP loaded too, obviously). They are visible fine in singleplayer scenario list.

 

*I forgot - with dedi server you have also issue of pbo being not signed. We turned off signature verifying, but that was of no help - lack of signatures shouldn't prevent me from hosting missions on local server anyway (I think).

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Updated the package, missions should now show up in MP browser. Is also signed now.

 

Let's see how it goes.

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