omri2050 194 Posted December 7, 2020 Is there a way to allow planes to intercept cruise missile (launched from VLS for example)?? Thanks in advance 1 Share this post Link to post Share on other sites
zagor64bz 1225 Posted December 8, 2020 Not sure, but I don't think so. You'll need to target and lock-on to them...Maybe with some scripting AND for a cutscene...but not reliably employable in "normal combat". But I can be TOTALLY wrong here. 2 Share this post Link to post Share on other sites
pierremgi 4736 Posted December 8, 2020 agree with @zagor64bz It seems to me the first difficulty is the world size not compatible with this kind of action (even if the AI skill is set to 1). After that, a modder could build some Anti-air missile with active controls (PIF-PAF) for high maneuverability and zero react time... 2 Share this post Link to post Share on other sites
zagor64bz 1225 Posted December 8, 2020 2 minutes ago, pierremgi said: agree with @zagor64bz It seems to me the first difficulty is the world size not compatible with this kind of action (even if the AI skill is set to 1). After that, a modder could build some Anti-air missile with active controls (PIF-PAF) for high maneuverability and zero react time... Hey @pierremgi...remember this script? C-RAM Script Maybe it would be possible to extract something useful...but I don't know if it's worthed it... 1 Share this post Link to post Share on other sites
pierremgi 4736 Posted December 8, 2020 Sure! good script. But a C-Ram shield is not exactly a single missile interceptor. And, I can't imagine AI planes shooting a cruise missile by canon. 2 Share this post Link to post Share on other sites
zagor64bz 1225 Posted December 9, 2020 11 hours ago, pierremgi said: And, I can't imagine AI planes shooting a cruise missile by canon. Yep....agree. This ain't spitfire's intercepting V1 "buzzer" bombs after all...😋 2 Share this post Link to post Share on other sites
pierremgi 4736 Posted December 9, 2020 4 hours ago, zagor64bz said: Yep....agree. This ain't spitfire's intercepting V1 "buzzer" bombs after all...😋 Numerous non-AI pilots vs slow (600 km/h) middle altitude (4500 ft) flying bomb with straight trajectory. And the most important here is... non-AI. Share this post Link to post Share on other sites
omri2050 194 Posted December 9, 2020 Thanks guys :) The intent is that a human player will chase the missile and intercept it with an air to air missile I'll try to look into it more and maybe find a work around 1 Share this post Link to post Share on other sites
zagor64bz 1225 Posted December 9, 2020 2 hours ago, pierremgi said: Numerous non-AI pilots vs slow (600 km/h) middle altitude (4500 ft) flying bomb with straight trajectory. And the most important here is... non-AI. LOL..I think you misunderstood what I meant: I totally agree with you on the below statement: 17 hours ago, pierremgi said: Sure! good script. But a C-Ram shield is not exactly a single missile interceptor. And, I can't imagine AI planes shooting a cruise missile by canon. What I meant is: You're right....intercepting cruise missiles, especially for AI, wouldn't be as "easy" as those spitfires did. Share this post Link to post Share on other sites