Luft08 27 Posted December 2, 2020 I'm writing multiplayer scenarios and wish to use a revive system that is included in Arma without any additional mods. However, after opening the "Attributes - MultiPlayer form and completing the revive section player's never bleed out but rather die instantly (just like there is no revive option selected.) I opened up the available player characters in the Eden Editor and under the "Object: Special States" section there is a "revive enabled" option that is greyed out so that it can not be selected. Any ideas to get this to work? Thanks. Share this post Link to post Share on other sites
pierremgi 4944 Posted December 2, 2020 Revive mode is : - disabled - enabled for all players - controlled by player attributes >> here is the object of the special states / revive enabled (no more greyed) for each playable units. but that doesn't mean a unit will fall unconscious instead of dying. See more here. And especially the bottom page. Ais are not supported. (On the other hand, playable AIs can respawn, even if it's not related). For all these reasons and more, I built my advanced modules for respawn / revive / heal for AIs and players (SP and MP). Share this post Link to post Share on other sites