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Trying to combine the Show/Hide module with a Sector Complete condition

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Let me preface this with what I'm trying to do. Once BLUFOR takes a Sector I want to reward them by adding a set of manned tanks in a given position. Simple enough. It's always the syntax that I stumble over.


I find that I like to use the Show/Hide module to create new units in the midst of a scenario since it's so easy and can be used with pre-placed way points. Can anyone help me with the syntax for Task Completion? I think if I place this inside of a task I can make this work. Simply linking the show/hide module with a trigger does not seem to do anything. Thanks.

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