Jump to content
udihrant16

Trying to combine the Show/Hide module with a Sector Complete condition

Recommended Posts

Let me preface this with what I'm trying to do. Once BLUFOR takes a Sector I want to reward them by adding a set of manned tanks in a given position. Simple enough. It's always the syntax that I stumble over.

 

I find that I like to use the Show/Hide module to create new units in the midst of a scenario since it's so easy and can be used with pre-placed way points. Can anyone help me with the syntax for Task Completion? I think if I place this inside of a task I can make this work. Simply linking the show/hide module with a trigger does not seem to do anything. Thanks.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×