udihrant16 0 Posted December 1, 2020 Let me preface this with what I'm trying to do. Once BLUFOR takes a Sector I want to reward them by adding a set of manned tanks in a given position. Simple enough. It's always the syntax that I stumble over. I find that I like to use the Show/Hide module to create new units in the midst of a scenario since it's so easy and can be used with pre-placed way points. Can anyone help me with the syntax for Task Completion? I think if I place this inside of a task I can make this work. Simply linking the show/hide module with a trigger does not seem to do anything. Thanks. Share this post Link to post Share on other sites
JohnKalo 657 Posted December 1, 2020 The below should help 👍 https://forums.bohemia.net/forums/topic/173375-trigger-condition-if-a-sector-is-captured-by-a-faction/?do=findComment&comment=2928039 1 Share this post Link to post Share on other sites