Jump to content
Sign in to follow this  
marki980908

Retexturing AI soldiers

Recommended Posts

Question is there a way to retexture AI soldier different color. For example I want to do a horror op and I would like them being chased by monsters or ghosts. Is there a way to replace entire soldiers skin texture with lets say "black.jpg"
What comes to my mind are those vr entities, maybe something with those?

Share this post


Link to post
Share on other sites

This is a whole can of worms you have opened up for yourself. I am going to rephrase your question in three possible ways:

"I want to apply a custom texture to units"
Read up on this-
https://community.bistudio.com/wiki/setObjectTextureGlobal

"I want monsters"
Use this mod-
https://steamcommunity.com/sharedfiles/filedetails/?id=2262255106&searchtext=

"I like scripting .sqf and want scary effects during my missions"
Try these scripts and mods-
https://steamcommunity.com/id/aliascartoons/myworkshopfiles/?appid=107410

Good luck!

Share this post


Link to post
Share on other sites

And if you need further resources, tutorials and guides on modeling and retexturing see my compilation list

 

  • Like 1

Share this post


Link to post
Share on other sites

@marki980908,

Super-easy,

Spoiler

this setObjectTexture [0,"#(argb,1,1,1)color(0,0,0,0)"];
this setObjectTexture [1,"#(argb,1,1,1)color(0,0,0,0)"];
this setObjectTexture [2,"#(argb,1,1,1)color(0,0,0,0)"];
this setObjectTexture [3,"#(argb,1,1,1)color(0,0,0,0)"];
this setObjectTexture [4,"#(argb,1,1,1)color(0,0,0,0)"];
this setObjectTexture [5,"#(argb,1,1,1)color(0,0,0,0)"];
this setObjectMaterial [0, "\a3\data_f\default.rvmat"];
this setObjectMaterial [1, "\a3\data_f\default.rvmat"];
this setObjectMaterial [2, "\a3\data_f\default.rvmat"];
this setObjectMaterial [3, "\a3\data_f\default.rvmat"];
this setObjectMaterial [4, "\a3\data_f\default.rvmat"];
this setObjectMaterial [5, "\a3\data_f\default.rvmat"];

paste all of the above in the unit's init dialog box

Pitch black and featureless!

Have fun!

  • Like 3

Share this post


Link to post
Share on other sites
10 hours ago, Gunter Severloh said:

And if you need further resources, tutorials and guides on modeling and retexturing see my compilation list

:yeahthat:

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×