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Picolini780

"allowDamage false" now don't disable "HandleDamage" EV?

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Before 2.0 when you use _vehicle allowDamage false; in a vehicle, its "HandleDamage" Event Handler does not fire when the vehicle get damaged.

This seens to be changed now on 2.0, now "HandleDamage" fires with 0 damage.

Can someone confirm?

 

Thanks.

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