Jump to content
Bravo2020

I get this: No entry ‘bin\config.bin/CfgPatches.aia_baseconfig_f’. whenever i try to join my server.

Recommended Posts

For somereason when i select what role i want on my server and press play it just kicks me back to selecting my role and gives me the message of: No entry ‘bin\config.bin/CfgPatches.aia_baseconfig_f’. I really dont know why its doing this. it even gives this error when you stat up the game and go into the menu. file:///C:/Users/Charlie Driver/Downloads/10ID_C1_V1.html this is the modpack and the problem i get with it is the no entry message.

Share this post


Link to post
Share on other sites
1 hour ago, Bravo2020 said:

file:///C:/Users/Charlie Driver/Downloads/10ID_C1_V1.html

Do we need to hack into your computer? I can't see that.

 

1 hour ago, Bravo2020 said:

modpack

“MODPack” is a illegal thing, you're probably reffering to a “MOD List.” Also whichever bad MOD is most likely the reason.

Share this post


Link to post
Share on other sites
Quote
1 hour ago, POLPOX said:

Do we need to hack into your computer? I can't see that.

 

“MODPack” is a illegal thing, you're probably reffering to a “MOD List.” Also whichever bad MOD is most likely the reason.

 

how does one share mod lists

 

Share this post


Link to post
Share on other sites
1 hour ago, Bravo2020 said:

how does one share mod lists

  1. In the Arma3 launcher, under the mods tab,
  2. go to the top of the screen where it says ...more
  3. click on that and choose the export list of mods to a file
  4. A save box will open, choose where you want to save it and then choose notepad doc in the bottom box where it says "save as type"
  5. Saving it as a notepad doc will paste your mods you have loaded or all mods, into a list along with links to each of them on the workshop.
  6. Post that here in a spoiler in your reply.

Other notes

You may have a problem with your command line parameters exceeding the hard Windows character limit which is 256 characters.

Also that error i've seen before with AIA terrains, and with WW2 mods, you using any WW2 mods?

Post that mod list and we can go from there.

 

Welcome to BI forums btw!

Share this post


Link to post
Share on other sites
3 hours ago, Gunter Severloh said:
  1. In the Arma3 launcher, under the mods tab,
  2. go to the top of the screen where it says ...more
  3. click on that and choose the export list of mods to a file
  4. A save box will open, choose where you want to save it and then choose notepad doc in the bottom box where it says "save as type"
  5. Saving it as a notepad doc will paste your mods you have loaded or all mods, into a list along with links to each of them on the workshop.
  6. Post that here in a spoiler in your reply.

Other notes

You may have a problem with your command line parameters exceeding the hard Windows character limit which is 256 characters.

Also that error i've seen before with AIA terrains, and with WW2 mods, you using any WW2 mods?

Post that mod list and we can go from there.

 

Welcome to BI forums btw!

Spoiler

Mods
----
[AIF] WW2 Gear and Uniforms, http://steamcommunity.com/sharedfiles/filedetails/?id=2140795992
7Y Assets WW2, http://steamcommunity.com/sharedfiles/filedetails/?id=1202636528
ace, http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
ACEX, http://steamcommunity.com/sharedfiles/filedetails/?id=708250744
Achilles, http://steamcommunity.com/sharedfiles/filedetails/?id=723217262
ACRE Animations, http://steamcommunity.com/sharedfiles/filedetails/?id=2140308792
ACRE2, http://steamcommunity.com/sharedfiles/filedetails/?id=751965892
CBA_A3, http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
CSA38 ACE Compatibility, http://steamcommunity.com/sharedfiles/filedetails/?id=1380911275
CSA38 ACRE2 Compatibility, http://steamcommunity.com/sharedfiles/filedetails/?id=1708487693
CSA38 mod - Czechoslovak army 1938 (Munich crisis), http://steamcommunity.com/sharedfiles/filedetails/?id=641305739
CSA38 mod - Marenice (WW2 terrain), http://steamcommunity.com/sharedfiles/filedetails/?id=1526918410
CUP Terrains - Core, http://steamcommunity.com/sharedfiles/filedetails/?id=583496184
Enhanced Movement, http://steamcommunity.com/sharedfiles/filedetails/?id=333310405
Faces of War, http://steamcommunity.com/sharedfiles/filedetails/?id=891433622
GEIST-A3 LITE, http://steamcommunity.com/sharedfiles/filedetails/?id=773314286
GEIST-A3 LITE FOW, http://steamcommunity.com/sharedfiles/filedetails/?id=1146976852
IFA3_AIO_LITE, http://steamcommunity.com/sharedfiles/filedetails/?id=660460283
Immersion Cigs, http://steamcommunity.com/sharedfiles/filedetails/?id=753946944
injured Ai, http://steamcommunity.com/sharedfiles/filedetails/?id=1270807734
Orglandes, France 1944, http://steamcommunity.com/sharedfiles/filedetails/?id=2173146730
PLP Markers, http://steamcommunity.com/sharedfiles/filedetails/?id=495275491
PLP Materials, http://steamcommunity.com/sharedfiles/filedetails/?id=1354397885
Remove stamina, http://steamcommunity.com/sharedfiles/filedetails/?id=632435682
Remove stamina - ACE 3, http://steamcommunity.com/sharedfiles/filedetails/?id=782415569
Rosche, Germany, http://steamcommunity.com/sharedfiles/filedetails/?id=1527410521
Secret Weapons, http://steamcommunity.com/sharedfiles/filedetails/?id=756352410
Suppress, http://steamcommunity.com/sharedfiles/filedetails/?id=825174634
Unit Voiceovers 1944, http://steamcommunity.com/sharedfiles/filedetails/?id=1361160962
WW2 Markers, http://steamcommunity.com/sharedfiles/filedetails/?id=1310692379
 

 

Share this post


Link to post
Share on other sites

What i thought, going to make a suggestion up to you if its something you want to do or try, but for the number of mods

you are running, especially major mods those being all the WW2 mods, including ace, is setup separate command lines for those particular mods that you use

for certain missions.

    I mean alot of issues people have on servers is usually with mods if not script issues with missions.

In my opinion and experience its more efficient ideal to run fewer mods for certain types of missions, or missions of choice that use only certain assets

from the mods you have loaded then to have them all running at once.

 

Create separate command lines for certain mods only that have assets (objects, units, tanks, weapons, etc,.) in a mission.

The mission your playing does it have and use all the assets from all these mods that you need them all loaded at once?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×