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sina alex

[need help] loadout script

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hey everyone


i have a problem in this code:

main tip : player stay near sign and in holdaction spawn a code that will apply new loadout on him

but problem is there i see this loadout applyed on others too.

server is dedicate

code work but applyed on all not that player who call it.

of course i use a group the caller to prevent from apply to all with this code 

_pg = group _caller; 

and code will apply to 

forEach units _pg; 


help me up to prevent to apply to others



 "_this distance _target < 2", 
 "_caller distance _target < 2", 
 {"laa" remoteExec ["playSound"];}, 
 {hint "iw";}, 
 {_pg = group _caller; 
removeAllWeapons _x; 
removeAllItems _x; 
removeAllAssignedItems _x; 
removeUniform _x; 
removeVest _x; 
removeBackpack _x; 
removeHeadgear _x; 
removeGoggles _x; 
_x addWeapon "hlc_smg_MP5N"; 
_x addPrimaryWeaponItem "hlc_30Rnd_9x19_B_MP5"; 
_x addWeapon "rhsusf_weap_m9"; 
_x addHandgunItem "rhsusf_mag_15Rnd_9x19_FMJ"; 
_x forceAddUniform "B_BLK_BLK_soldier_F_uniform"; 
_x addVest "IRI_V_Sheriff_BA_TB"; 
_x addWeapon "Binocular"; 
_x addItemToUniform "FirstAidKit"; 
for "_i" from 1 to 2 do {_x addItemToUniform "hlc_30Rnd_9x19_B_MP5";}; 
_x addItemToUniform "SmokeShell"; 
_x addItemToUniform "MiniGrenade"; 
for "_i" from 1 to 3 do {_x addItemToVest "hlc_30Rnd_9x19_B_MP5";}; 
_x addItemToVest "rhsusf_mag_15Rnd_9x19_FMJ"; 
for "_i" from 1 to 5 do {_x addItemToVest "rhs_mag_mk84";}; 
for "_i" from 1 to 2 do {_x addItemToVest "MiniGrenade";}; 
_x addItemToVest "SmokeShell"; 
_x addHeadgear "H_PASGT_basic_black_F"; 
_x addGoggles "G_Balaclava_TI_G_blk_F"; 
_x linkItem "ItemMap"; 
_x linkItem "ItemGPS";
_x linkItem "ItemCompass"; 
_x linkItem "ItemWatch"; 
_x linkItem "ItemRadio"; 
_x linkItem "NVGoggles_OPFOR"; 
[_x,"Pad_A3_01","male01per"] call BIS_fnc_setIdentity; 
[_x,"rw_Service_qe"] call BIS_fnc_setUnitInsignia; 
} forEach units _pg; 
hint "NO"; 
 {hint "Lm";}, 
 ] remoteExec ["BIS_fnc_holdActionAdd",[0,-2] select isDedicated,true];


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