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k4ble

Looking for some Feedback - *Building models*

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Hi everyone,

 

I have been messing around with blender on and off the last 2 years. And now I would like to try and commit to something.

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This is the furthest I have progressed with a project. But the hull stopped me in the end.

 

So, I have been creating some buildings and would like some feedback on the overall construction of these. 
I have looked at the sample file (Altis), but the level of detail on this structure differs greatly from that found on the Tonoan/Livonian buildings.
Just want to check if I am not making any serious errors in the way I am putting these together, or any obvious optimisations I should do.
Any general advice would be appreciated. I am aware this is only the first step on a long road. But I want to establish a good foundation before I continue any further.

Thx

 

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Looks good so far!

 

Some possible next steps to look into are :

0. ArmA Tools and Samples can be downloaded from Steam

1. Packing a Project into an Add-on/Mod (.pbo files)

2. UV Mapping (for textures, materials, etc)

3. Importing into ArmA from Blender

4. LODs (geo, fire, etc - model.cfg)

5. Configs (functionally that plugs into ArmA Engine, etc)

 

 

Here's is a great Utility from Alwarren

 

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