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seljumnik

"Hint" not working with Warlords modules

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If I run an empty mission and type

hint "Hello.";

I get a "Hello" in the upper right corner.

 

If I put down a Warlords Init and Base modules and do the same, the hint appears for a mere fraction of a second and dissapears. Can't be read.

It seems as if they've put a hint ""; in every tick of the Warlords Init module, which, of course, would make zero sense.

 

Does anyone know why hints appear and immidiately dissapear in the Warlords gamemode?

 

Also, what alternatives to the classic "hint" would you suggest (not titleText)?

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