Jump to content

Recommended Posts

XgGzMFN.jpg

Quote

TreeFix is a OFP/ACWA addon which provides a solution for one of the oldest OFP/Arma series bug - "the fallen tree bug". Thanks to TreeFix, fallen trees provide concealment & cover. By default, TreeFix provides limited geometry for fallen trees (View Geometry & Fire Geometry). You can enable all three geometries (Geo, ViewGeo & FireGeo) for fallen trees by placing TreeFix gamelogic in a mission or by a statement TREEFIX_FULLGEO=true.

 

The addon introduces tree classes which are available in editor (Empty \ >>TreeFix). It also adds a gamelogic (Game Logic \ >>TreeFix - FULLGEO).

 

TreeFix was tested on both 1.96 and 1.99 versions of the game. The addon is multiplayer-compatible.

 

Download:

Quote

 

Known issues:

Spoiler
  1. Increased island loading time.
  2. Increased saving/loading time.
  3. Framerate drops/stuttering.
  4. Fallen trees may not provide as much concealment & cover as their size would suggests.
  5. Some geometries may not be precisely aligned with fallen trees.
  6. TreeFix does not work on OFP (1.96) non-dedicated server. It can be fixed by placing a GameLogic named server in a mission.
  7. Under specific circumstances a fallen tree may hover/levitate above ground. The issue applies to ACWA (1.99) only.

 

Permissions:

Spoiler

TreeFix is based on Arma Licensed Data Pack.
https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Cold_War_Crisis

 

TreeFix falls under the Arma Public License Share Alike (APL-SA).

APL-SA.png
https://www.bohemia.net/community/licenses/arma-public-license-share-alike

 

Thanks to @damotr for providing a solution.

 

  • Sad 1

Share this post


Link to post
Share on other sites

TreeFix 1.1 update has been released.
 

Quote
  • Changelog:
    • Fixed: "Cannot load mission, missing addons: treefix".
    • Improved: Positioning of TreeFix component.
  • Sad 1

Share this post


Link to post
Share on other sites

I wanted to say thank you for this. Appreciate how much love this game still gets from great fans like you.

  • Thanks 1

Share this post


Link to post
Share on other sites

TreeFix 1.11 update has been released.

Quote
  • Changelog:
    • Improved: Conditions in scripts.
    • Updated: notes.txt.
  • Sad 1

Share this post


Link to post
Share on other sites
14 hours ago, prototype1479 said:

why is there bin/config.cpp or bin/config.bin in the mod folder? are those needed?

 

 

because there is some stuff that replace The the BIS Buildings in vanilla island's to the object's of the Destrbuild

  • Confused 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×