BlackbirdSD 15 Posted September 28, 2020 I have a tower that is my mission end point and that tower has 4 random start positions. Instead of having enemy guards and chopper surrounding all 4 possible positions, I would like all of those AI to spawn in the same spot the tower does. Is this possible? Thanks Share this post Link to post Share on other sites
JohnKalo 657 Posted September 28, 2020 Here there is a script : where replacing: _unitNew setPos _unitPos; with this: _unitNew setPos (getPos _NameOfBuilding); should do the trick. Among with some other changes but nothing too serious. 2 Share this post Link to post Share on other sites
Joe98 90 Posted September 29, 2020 To start adjacent to an object = = = = = = = = = = = = = = = = In this example soldier green1 starts 20 meters to the east and 30 meters to the north of a truck named truck1 green1 setPos [(getPos truck1 select 0) +20, (getPos truck1 select 1) +30]; +20 = East side -20 = West side +30 = North side -30 = South side 1 Share this post Link to post Share on other sites
BlackbirdSD 15 Posted September 29, 2020 Thanks guys, ill give it a try. Share this post Link to post Share on other sites