hcpookie 3768 Posted September 28, 2020 UGV Pack! At long last it is finally available. Includes: - MAARS (Modular Advanced Armed Robotic System) in AA-12 and M240 models for WEST and INDEPENDENT - MRK-27 UGV for EAST and INDEPENDENT - Adunok-M in PKT, AGS-30, and DSHK models for INDEPENDENT ... all based on Real Life versions. Download from my OneDrive: https://onedrive.live.com/?id=5B54FC51A7917265!159130&cid=5B54FC51A7917265 or if you cannot properly install mods, use my Steam account: https://steamcommunity.com/sharedfiles/filedetails/?id=2241612110 9 Share this post Link to post Share on other sites
hcpookie 3768 Posted September 29, 2020 Update! FIX: Impact damage effects IMPROVED: Slight reduction in mod size IMPROVED: Extra magazines (10 minute reload time to simulate manual reload actions) 1 Share this post Link to post Share on other sites
haleks 8161 Posted September 30, 2020 Niiiiice! That's perfect for a "Kill Command" scenario! 2 Share this post Link to post Share on other sites
hcpookie 3768 Posted October 3, 2020 Update: - Fixed the missing gunner camera view issues. The model for M249 version w/ the launchers was corrupted, so I will be working to rebuild it. Share this post Link to post Share on other sites
hcpookie 3768 Posted October 4, 2020 Another update! IMPROVED: Adjusted Adunok PK and AGS magazines to real-world values. IMPROVED: Set magazine reload time to normal ammounts; removed "extra" magazines since they aren't technically accurate. This change will make in-game reloads from ammo vehicles work like normal in-game reloads. I'm also working on a UGV transport model that's a RL example: the "SMSS Squad Mission Support System" UGV. Looks like a 6x6 Argo. I might look into making a Titan UGV as well... which is a REALLY big tracked UGV. Share this post Link to post Share on other sites
NCONE 1 Posted March 2, 2021 hi ty for your awsome mod. we have a problem with 2 models of your ugvs. for example when you spawn maars everything is ok but for me ugv is above the surface a little . u can chek these screenshots . this problem is for maars m-240 (not aa-12) and Adunok-M in PKT . can u fix this plz? we want to add this mod to our clan but this problem is annoying . screenshot: https://www.mediafire.com/file/uuf492g7vketluf/20210302145404_1.jpg/file Share this post Link to post Share on other sites
hcpookie 3768 Posted January 12, 2022 Update! FIX: Popup error when placing MRK-27 FIX: Numerous damage texture issues FIX: MAARS M240 model floating above the ground Share this post Link to post Share on other sites
hcpookie 3768 Posted July 20, 2022 Update! IMPROVED: BLUFOR now has access to MRK-27 and Adunok variants to reflect real-world scenarios. Standard BLUFOR (Nato faction) UAV controller can be used. 1 Share this post Link to post Share on other sites