chronicsilence 13 Posted August 17, 2020 Quick question. For the custom difficulty aiLevelPreset field in server.armaprofile: class DifficultyPresets { class CustomDifficulty { class Options { aiLevelPreset = (0|1|2); } } } Does anyone know what the corresponding "skillAI" and "precisionAI" values are for each of the 0/1/2 low/normal/high presets? I'd like to set it somewhere between "normal" and "high", but I don't know what custom values to use for those fields since I don't know what the values are for each preset. Thanks! Share this post Link to post Share on other sites
.kju 3245 Posted August 17, 2020 check via config browser or config dump Share this post Link to post Share on other sites
Gunter Severloh 4059 Posted August 17, 2020 3 hours ago, chronicsilence said: Does anyone know what the corresponding "skillAI" and "precisionAI" values are for each of the 0/1/2 low/normal/high presets? Hopefully this helps, a bit of detail in this but this is about what you want, just review it and you'll get the idea: https://community.bistudio.com/wiki/Arma_3_AI_Skill#Server_Admins Share this post Link to post Share on other sites
chronicsilence 13 Posted August 18, 2020 On 8/17/2020 at 3:52 AM, Gunter Severloh said: Hopefully this helps, a bit of detail in this but this is about what you want, just review it and you'll get the idea: https://community.bistudio.com/wiki/Arma_3_AI_Skill#Server_Admins Do you know, if I set CfgAISkill settings in a mod, how does that interact with CustomDifficulty settings? Does one take precedence over the other? Share this post Link to post Share on other sites
Gunter Severloh 4059 Posted August 19, 2020 Unless the mod is on the server i believe the server overrides anything a mod is doing. Share this post Link to post Share on other sites
.kju 3245 Posted August 19, 2020 https://community.bistudio.com/wiki/Arma_3_AI_Skill Share this post Link to post Share on other sites